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Winner · maxidw's team

13

76 kills · 5 players

de_mirage · 36 min

20 rounds · 2026-01-22

Europe 5v5 Queue

t0vstukha1's team

7

63 kills · 5 players

Top fragger

I_andestep

18 kills

Top impact

-destra7

105 ADR

Util damage

ikovin

347 HP

Weak spots this match

vs lifetime baseline
  • VVersex666

    K/D 0.53 (avg 1.00)

    -47%
  • VVersex666

    ADR 60 (avg 77)

    -22%
  • VVersex666

    HS % 33% (avg 42%)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

maxidw's team

6 · 7

I_andestep

L81

18/9/4 · 1922 dmg

ADR

96

HS%

22

K/D

2.00

Entry 5/0Multi 1Util 37AWP 12Pistol 3

DiamondKoksh

L74

18/14/6 · 1827 dmg

ADR

91

HS%

56

K/D

1.29

Entry 2/0Util 14AWP 2Pistol 3

-destra7

L82

17/14/7 · 2100 dmg

ADR

105

HS%

29

K/D

1.21

Entry 1/0Util 48Pistol 1

maxidw

L72

15/13/1 · 1240 dmg

ADR

62

HS%

33

K/D

1.15

Multi 2Util 7Pistol 1

Volt_age220

L84

8/13/7 · 886 dmg

ADR

44

HS%

38

K/D

0.62

Entry 1/0Multi 1Util 27Pistol 1

t0vstukha1's team

6 · 1

Tamebanshee

L72

18/15/3 · 1917 dmg

ADR

96

HS%

67

K/D

1.20

Entry 2/0Multi 1Util 14Pistol 2

Liam_oq

L102

17/15/3 · 1927 dmg

ADR

96

HS%

76

K/D

1.13

Entry 3/0Multi 1Util 23Pistol 6

t0vstukha1

L91

11/16/1 · 1518 dmg

ADR

76

HS%

45

K/D

0.69

Entry 3/0Multi 1Util 26AWP 1Pistol 2

VVersex666

L51

9/17/5 · 1204 dmg

ADR

60

HS%

33

K/D

0.53

Entry 3/0Multi 1Util 1Pistol 2
K/D -47%ADR -22%

ikovin

L61

8/13/1 · 1123 dmg

ADR

56

HS%

62

K/D

0.62

Util 347Pistol 1

Half-by-half

First half

6 · 6

Second half

7 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.