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eNs---'s team

4

48 kills · 5 players

de_anubis · 23 min

17 rounds · 2026-06-01

Europe 5v5 Queue

Winner · f0rM4_mutant's team

13

70 kills · 5 players

Top fragger

asurab

20 kills

Top impact

asurab

122 ADR

Util damage

-Obvious-

123 HP

Weak spots this match

vs lifetime baseline
  • n1ttra

    K/D 0.57 (avg 1.14)

    -50%
  • n1ttra

    ADR 44 (avg 85)

    -48%
  • Veeker

    K/D 0.80 (avg 1.07)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

eNs---'s team

3 · 1

-Obvious-

L102

16/14/4 · 1844 dmg

ADR

109

HS%

44

K/D

1.14

Entry 1/0Multi 3Util 123Pistol 5

Veeker

L10

12/15/4 · 1276 dmg

ADR

75

HS%

58

K/D

0.80

Entry 1/0Multi 1Pistol 3
K/D -25%HS % +23%

Hikomi

L101

10/12/1 · 1107 dmg

ADR

65

HS%

20

K/D

0.83

AWP 8Pistol 1

n1ttra

L101

8/14/3 · 750 dmg

ADR

44

HS%

50

K/D

0.57

Entry 2/0Multi 1Pistol 1
K/D -50%ADR -48%

eNs---

L10

2/15/0 · 403 dmg

ADR

24

HS%

100

K/D

0.13

Pistol 1

f0rM4_mutant's team

9 · 4

asurab

L104

20/9/3 · 2080 dmg

ADR

122

HS%

40

K/D

2.22

Entry 3/0Multi 3Util 74AWP 7Pistol 3

Sn1p3z

L104

19/6/4 · 1787 dmg

ADR

105

HS%

53

K/D

3.17

Entry 5/0Multi 3Util 21Pistol 6

f0rM4_mutant

L102

12/12/5 · 1419 dmg

ADR

84

HS%

92

K/D

1.00

Entry 2/0Util 100
K/D -12%HS % +39%

Pew

L102

12/9/4 · 1052 dmg

ADR

62

HS%

42

K/D

1.33

Entry 2/0Multi 1Pistol 2

rekon-

L101

7/12/6 · 911 dmg

ADR

54

HS%

43

K/D

0.58

Entry 1/0Util 18Pistol 2

Half-by-half

First half

3 · 9

Second half

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.