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Winner · Skullaimer's team

13

81 kills · 5 players

de_inferno · 41 min

20 rounds · 2026-06-02

Middle East 5v5 Queue

KMZAA's team

7

59 kills · 5 players

Top fragger

alchapo007

23 kills

Top impact

alchapo007

112 ADR

Util damage

Corrodee

234 HP

Weak spots this match

vs lifetime baseline
  • _Flickzz

    K/D 0.63 (avg 0.98)

    -36%
  • _Flickzz

    ADR 56 (avg 71)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Skullaimer's team

9 · 4

alchapo007

L84

23/10/4 · 2240 dmg

ADR

112

HS%

48

K/D

2.30

Entry 2/0Multi 3Util 160AWP 2Pistol 8

NazarMoneyG

L95

20/13/4 · 2032 dmg

ADR

102

HS%

55

K/D

1.54

Multi 2Util 58AWP 2Pistol 3
HS % +15%K/D +12%

Rinzler46

L81

15/11/5 · 1337 dmg

ADR

67

HS%

40

K/D

1.36

Entry 2/0Multi 1Util 162Pistol 1

Skullaimer

L91

13/14/9 · 1528 dmg

ADR

76

HS%

15

K/D

0.93

Entry 2/0Multi 1Util 175Pistol 1

Mexinnn

L92

10/14/6 · 1187 dmg

ADR

59

HS%

60

K/D

0.71

Entry 2/0Util 84AWP 3Pistol 3

KMZAA's team

3 · 4

6na

L101

15/17/6 · 2018 dmg

ADR

101

HS%

67

K/D

0.88

Entry 4/0Multi 1Util 21Pistol 3

Corrodee

L103

14/15/4 · 1494 dmg

ADR

75

HS%

36

K/D

0.93

Entry 2/0Multi 2Util 234AWP 6Pistol 2

Sk_KhanNn

L101

13/13/1 · 1198 dmg

ADR

60

HS%

31

K/D

1.00

Entry 3/0Multi 1Util 53AWP 1Pistol 2

_Flickzz

L82

12/19/3 · 1122 dmg

ADR

56

HS%

50

K/D

0.63

Entry 3/0Multi 1Util 83AWP 1Pistol 2
K/D -36%ADR -21%HS % +14%

KMZAA

L5

5/15/5 · 855 dmg

ADR

43

HS%

20

K/D

0.33

Util 6Pistol 1

Half-by-half

First half

9 · 3

Second half

4 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.