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Winner · s-l-0-w's team

13

89 kills · 5 players

de_mirage · 45 min

23 rounds · 2026-06-12

Europe 5v5 Queue

babgjyshi's team

10

77 kills · 5 players

Top fragger

STATS

22 kills

Top impact

babgjyshi

97 ADR

Util damage

babgjyshi

159 HP

Weak spots this match

vs lifetime baseline
  • babgjyshi

    K/D 1.00 (avg 1.35)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

s-l-0-w's team

6 · 7

s-l-0-w

L93

20/16/6 · 2026 dmg

ADR

88

HS%

55

K/D

1.25

Entry 3/0Multi 2Util 149AWP 1Pistol 4

zett-a-king

L103

19/17/7 · 2204 dmg

ADR

96

HS%

58

K/D

1.12

Entry 5/0Multi 1Util 102Pistol 5

Sosvi16

2

18/14/7 · 1790 dmg

ADR

78

HS%

67

K/D

1.29

Entry 4/0Util 105Pistol 2
HS % +18%

maxwinnn

3

17/15/6 · 1891 dmg

ADR

82

HS%

65

K/D

1.13

Entry 2/0Multi 2Util 102AWP 1Pistol 2

w1t

L102

15/15/2 · 1677 dmg

ADR

73

HS%

60

K/D

1.00

Entry 3/0Multi 1Util 60AWP 5Pistol 7

babgjyshi's team

6 · 4

STATS

L85

22/15/3 · 1693 dmg

ADR

74

HS%

41

K/D

1.47

Entry 1/0Multi 3Util 71Pistol 4

babgjyshi

L102

18/18/7 · 2234 dmg

ADR

97

HS%

61

K/D

1.00

Entry 3/0Multi 2Util 159Pistol 3
K/D -26%HS % +17%

vanyandbn

L101

16/16/7 · 1925 dmg

ADR

84

HS%

56

K/D

1.00

Entry 1/0Util 16Pistol 2

Santinoo

L101

13/19/3 · 1357 dmg

ADR

59

HS%

46

K/D

0.68

Multi 1Util 39AWP 4Pistol 3

mug3en_

L101

8/21/6 · 1331 dmg

ADR

58

HS%

75

K/D

0.38

Entry 1/0Util 7Pistol 3

Half-by-half

First half

6 · 6

Second half

7 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.