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diffqq's team

9

68 kills · 5 players

de_overpass · 40 min

22 rounds · 2026-02-13

Europe 5v5 Queue

Winner · 1mlocked's team

13

89 kills · 5 players

Top fragger

1mlocked

23 kills

Top impact

1mlocked

115 ADR

Util damage

ZloyBanan007

150 HP

Weak spots this match

vs lifetime baseline
  • delusionbtw-

    K/D 0.78 (avg 1.28)

    -39%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

diffqq's team

4 · 5

MrF4ceit

L102

17/19/3 · 1857 dmg

ADR

84

HS%

53

K/D

0.89

Entry 7/0Multi 1AWP 2Pistol 5
K/D -14%

kNUCkLESt

L101

15/17/4 · 1598 dmg

ADR

73

HS%

53

K/D

0.88

Entry 1/0Multi 1Util 140Pistol 2

delusionbtw-

L102

14/18/5 · 1674 dmg

ADR

76

HS%

50

K/D

0.78

Multi 1Util 102Pistol 4
K/D -39%

diffqq

L103

12/18/6 · 1526 dmg

ADR

69

HS%

50

K/D

0.67

Multi 1AWP 1Pistol 2

V01odYa

L101

10/17/3 · 1166 dmg

ADR

53

HS%

70

K/D

0.59

Multi 1Util 13AWP 1Pistol 1

1mlocked's team

8 · 5

1mlocked

L105

23/13/8 · 2531 dmg

ADR

115

HS%

65

K/D

1.77

Entry 2/0Multi 2Util 83Pistol 2

Elixses

L103

19/13/3 · 1884 dmg

ADR

86

HS%

53

K/D

1.46

Entry 5/0Util 38AWP 3Pistol 3

taturr

L103

17/12/4 · 1722 dmg

ADR

78

HS%

53

K/D

1.42

Entry 2/0Util 95Pistol 3

ZloyBanan007

L10

15/19/11 · 2079 dmg

ADR

95

HS%

40

K/D

0.79

Entry 3/0Multi 1Util 150AWP 2Pistol 4

soulmate666

L102

15/11/0 · 1249 dmg

ADR

57

HS%

27

K/D

1.36

Entry 2/0Util 65Pistol 2

Half-by-half

First half

4 · 8

Second half

5 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.