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ribe's team

12

93 kills · 5 players

de_cache · 49 min

28 rounds · 2026-06-02

Europe 5v5 Queue

Winner · 2teeth's team

16

104 kills · 5 players

Top fragger

Jooba

34 kills

Top impact

Jooba

121 ADR

Util damage

Pullimies_1

232 HP

Weak spots this match

vs lifetime baseline
  • Baggins

    K/D 0.70 (avg 1.08)

    -35%
  • Baggins

    HS % 31% (avg 39%)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ribe's team

7 · 5

ribe

L102

21/18/2 · 1833 dmg

ADR

66

HS%

29

K/D

1.17

Entry 4/0Multi 1Util 43AWP 8Pistol 1

Pullimies_1

L91

21/23/9 · 2408 dmg

ADR

86

HS%

62

K/D

0.91

Entry 4/0Multi 1Util 232Pistol 4
HS % +59%ADR +12%

cs_pera

L105

18/18/4 · 2067 dmg

ADR

74

HS%

28

K/D

1.00

Entry 1/0Util 204Pistol 1

welu-

L102

17/22/8 · 2318 dmg

ADR

83

HS%

53

K/D

0.77

Entry 2/0Multi 2Util 185Pistol 3

Baggins

L102

16/23/6 · 1875 dmg

ADR

67

HS%

31

K/D

0.70

Entry 1/0Multi 1Util 174AWP 7Pistol 2
K/D -35%HS % -21%

2teeth's team

5 · 7 · OT 4

Jooba

L107

34/16/3 · 3399 dmg

ADR

121

HS%

68

K/D

2.12

Entry 2/0Multi 4Util 147Pistol 8

ugalabugaIa

L93

23/22/1 · 2187 dmg

ADR

78

HS%

65

K/D

1.05

Entry 7/0Multi 2Util 38Pistol 6

paab0

L91

16/19/7 · 1651 dmg

ADR

59

HS%

38

K/D

0.84

Entry 2/0Util 121Pistol 3

nexu

L102

16/19/14 · 2541 dmg

ADR

91

HS%

50

K/D

0.84

Entry 4/0Util 182AWP 2Pistol 4

2teeth

L103

15/17/3 · 1403 dmg

ADR

50

HS%

47

K/D

0.88

Entry 1/0Util 42Pistol 3

Half-by-half

First half

7 · 5

Second half

5 · 7

Overtime

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.