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likelight's team

17

135 kills · 5 players

de_anubis · 65 min

36 rounds · 2026-06-05

North America 5V5 Queue

Winner · STRAH-'s team

19

133 kills · 5 players

Top fragger

Snakemasterr

34 kills

Top impact

Snakemasterr

106 ADR

Util damage

kepp

351 HP

Weak spots this match

vs lifetime baseline
  • rat_cs

    HS % 29% (avg 39%)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

likelight's team

4 · 8 · OT 5

bobwow

6

32/23/8 · 2987 dmg

ADR

83

HS%

34

K/D

1.39

Entry 7/0Multi 3Util 43AWP 5Pistol 3

likedenzel

L85

31/24/12 · 3597 dmg

ADR

100

HS%

71

K/D

1.29

Entry 7/0Multi 1Util 126AWP 2Pistol 2
HS % +34%ADR +15%

rat_cs

L74

28/31/11 · 3145 dmg

ADR

87

HS%

29

K/D

0.90

Entry 2/0Multi 1Util 108
HS % -26%K/D -11%

kepp

L8

22/31/9 · 2763 dmg

ADR

77

HS%

45

K/D

0.71

Entry 1/0Util 351Pistol 1

likelight

L62

22/25/9 · 2457 dmg

ADR

68

HS%

23

K/D

0.88

Entry 5/0Util 83AWP 3Pistol 2

STRAH-'s team

8 · 4 · OT 7

Snakemasterr

L83

34/26/12 · 3818 dmg

ADR

106

HS%

50

K/D

1.31

Entry 2/0Multi 2Util 198AWP 1Pistol 4

STRAH-

L75

29/27/8 · 2944 dmg

ADR

82

HS%

45

K/D

1.07

Entry 3/0Multi 1Util 233AWP 2Pistol 3

SN0WL30P4RD

L63

26/29/11 · 2872 dmg

ADR

80

HS%

27

K/D

0.90

Entry 3/0Multi 1Util 262AWP 13Pistol 1

ChefHimothy

L65

23/26/5 · 2042 dmg

ADR

57

HS%

39

K/D

0.88

Entry 4/0Multi 1Util 254Pistol 7

heyfeller

L73

21/29/16 · 2957 dmg

ADR

82

HS%

57

K/D

0.72

Entry 2/0Multi 2Util 87AWP 4Pistol 2

Half-by-half

First half

4 · 8

Second half

8 · 4

Overtime

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.