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Winner · wh4thopeN's team

13

87 kills · 5 players

de_dust2 · 29 min

20 rounds · 2026-05-05

Europe 5v5 Queue

Batonnjjkk's team

7

55 kills · 5 players

Top fragger

wuurmannetje

22 kills

Top impact

wh4thopeN

115 ADR

Util damage

wuurmannetje

84 HP

Weak spots this match

vs lifetime baseline
  • toriamn90

    ADR 59 (avg 73)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

wh4thopeN's team

7 · 6

wuurmannetje

L93

22/13/3 · 2044 dmg

ADR

102

HS%

41

K/D

1.69

Entry 3/0Multi 2Util 84AWP 12Pistol 5
HS % -11%K/D +39%ADR +23%

wh4thopeN

L105

21/14/7 · 2294 dmg

ADR

115

HS%

43

K/D

1.50

Entry 4/0Multi 3Util 23Pistol 3

Grim33

L92

17/11/4 · 1702 dmg

ADR

85

HS%

76

K/D

1.55

Multi 1Util 64Pistol 2

x99999997

L93

17/9/2 · 1838 dmg

ADR

92

HS%

76

K/D

1.89

Entry 2/0Multi 2Util 16Pistol 5

toriamn90

L9

10/8/8 · 1173 dmg

ADR

59

HS%

50

K/D

1.25

Entry 1/0Util 14
ADR -19%K/D +28%

Batonnjjkk's team

5 · 2

-XARE

2

17/16/3 · 1591 dmg

ADR

80

HS%

59

K/D

1.06

Entry 3/0Multi 3Util 10AWP 3Pistol 5

Batonnjjkk

L102

13/17/5 · 1562 dmg

ADR

78

HS%

54

K/D

0.76

Entry 4/0Multi 1Util 27AWP 2Pistol 2

Topsyatnya

L103

13/18/3 · 1467 dmg

ADR

73

HS%

100

K/D

0.72

Entry 1/0Multi 1Pistol 5

plutimsad006

L8

10/19/2 · 1012 dmg

ADR

51

HS%

70

K/D

0.53

Entry 2/0Util 8Pistol 1

asdasdadsdd

L7

2/17/7 · 530 dmg

ADR

27

HS%

50

K/D

0.12

Util 13

Half-by-half

First half

7 · 5

Second half

6 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.