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_millo's team

14

103 kills · 5 players

de_anubis · 55 min

30 rounds · 2026-05-21

Europe 5v5 Queue

Winner · koii's team

16

116 kills · 5 players

Top fragger

-res1st-

37 kills

Top impact

-res1st-

113 ADR

Util damage

S1000RR-

267 HP

Weak spots this match

vs lifetime baseline
  • _millo

    K/D 0.88 (avg 1.26)

    -30%
  • -Lalle

    ADR 61 (avg 75)

    -19%
  • -Lalle

    K/D 0.90 (avg 1.11)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

_millo's team

5 · 7 · OT 2

Yami4kkk

L106

28/21/3 · 2644 dmg

ADR

88

HS%

46

K/D

1.33

Entry 4/0Multi 2Util 27AWP 6Pistol 4

_millo

L101

22/25/5 · 2384 dmg

ADR

80

HS%

73

K/D

0.88

Entry 3/0Util 19Pistol 3
K/D -30%ADR -12%HS % +38%

-w1qq

L104

21/25/10 · 2944 dmg

ADR

98

HS%

57

K/D

0.84

Entry 4/0Util 87Pistol 2

-Lalle

L102

18/20/4 · 1823 dmg

ADR

61

HS%

44

K/D

0.90

Multi 1Util 34Pistol 1
ADR -19%K/D -19%

h0avN

L101

14/24/0 · 1633 dmg

ADR

54

HS%

50

K/D

0.58

Entry 4/0Util 66AWP 2Pistol 3

koii's team

7 · 5 · OT 4

-res1st-

L107

37/18/5 · 3382 dmg

ADR

113

HS%

22

K/D

2.06

Entry 3/0Multi 3Util 109AWP 21Pistol 5

S1000RR-

L102

26/22/7 · 2855 dmg

ADR

95

HS%

65

K/D

1.18

Entry 4/0Util 267AWP 2Pistol 6

koii

L104

20/23/10 · 2369 dmg

ADR

79

HS%

70

K/D

0.87

Entry 1/0Util 95AWP 2Pistol 5

dnx666

L101

20/21/9 · 2489 dmg

ADR

83

HS%

50

K/D

0.95

Entry 5/0Util 60AWP 3Pistol 2

4nv

L102

13/20/3 · 1431 dmg

ADR

48

HS%

62

K/D

0.65

Entry 2/0Util 43Pistol 3

Half-by-half

First half

5 · 7

Second half

7 · 5

Overtime

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.