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eXitOnly's team

14

100 kills · 5 players

de_dust2 · 52 min

30 rounds · 2026-06-02

Europe 5v5 Queue

Winner · c3nya's team

16

119 kills · 5 players

Top fragger

J0nquille

39 kills

Top impact

J0nquille

111 ADR

Util damage

jonaoo

199 HP

Weak spots this match

vs lifetime baseline
  • GONNSj

    K/D 1.12 (avg 1.33)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

eXitOnly's team

8 · 4 · OT 2

GONNSj

L85

28/25/7 · 3018 dmg

ADR

101

HS%

68

K/D

1.12

Entry 4/0Multi 4Util 157AWP 4Pistol 5
K/D -16%HS % +45%ADR +16%

atx-

L6

22/23/5 · 2779 dmg

ADR

93

HS%

50

K/D

0.96

Entry 2/0Util 100

texass14

L75

18/24/7 · 2417 dmg

ADR

81

HS%

67

K/D

0.75

Entry 6/0Multi 2Util 13AWP 6Pistol 3

jonaoo

L61

17/23/4 · 1768 dmg

ADR

59

HS%

41

K/D

0.74

Entry 2/0Multi 1Util 199AWP 2

eXitOnly

L73

15/24/6 · 1640 dmg

ADR

55

HS%

27

K/D

0.62

Entry 3/0Multi 1Util 42Pistol 1

c3nya's team

4 · 8 · OT 4

J0nquille

L86

39/19/2 · 3335 dmg

ADR

111

HS%

21

K/D

2.05

Entry 6/0Multi 4Util 91AWP 15Pistol 6

c3nya

L67

24/19/7 · 2871 dmg

ADR

96

HS%

58

K/D

1.26

Entry 4/0Multi 1Util 108AWP 10Pistol 3

--GrupsoN

L72

19/22/7 · 2311 dmg

ADR

77

HS%

47

K/D

0.86

Entry 2/0Multi 1Util 118Pistol 1

GM2LNikos

L61

19/18/5 · 1932 dmg

ADR

64

HS%

26

K/D

1.06

Multi 1Util 74AWP 4Pistol 3

-in7

L7

18/25/11 · 2382 dmg

ADR

79

HS%

61

K/D

0.72

Entry 1/0Util 132Pistol 5

Half-by-half

First half

8 · 4

Second half

4 · 8

Overtime

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.