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I_am_Kitroz's team

7

60 kills · 5 players

de_dust2 · 35 min

20 rounds · 2026-02-01

Europe 5v5 Queue

Winner · couquino's team

13

84 kills · 5 players

Top fragger

behloul03

22 kills

Top impact

behloul03

126 ADR

Util damage

behloul03

114 HP

Weak spots this match

vs lifetime baseline
  • behloul03

    HS % 27% (avg 40%)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

I_am_Kitroz's team

4 · 3

wave1997x

L72

17/17/2 · 1695 dmg

ADR

85

HS%

76

K/D

1.00

Entry 4/0Multi 1Util 31AWP 3Pistol 4

St3f4e

L54

17/14/0 · 1526 dmg

ADR

76

HS%

71

K/D

1.21

Entry 2/0Multi 4Util 4Pistol 6

Lucky-onmw

L7

13/18/3 · 1481 dmg

ADR

74

HS%

38

K/D

0.72

Entry 2/0Util 90Pistol 3

sk1dz_A

L71

9/17/6 · 1338 dmg

ADR

67

HS%

22

K/D

0.53

Entry 2/0Util 15AWP 1

I_am_Kitroz

L7

4/19/4 · 872 dmg

ADR

44

HS%

75

K/D

0.21

Pistol 1

couquino's team

8 · 5

behloul03

L74

22/12/3 · 2526 dmg

ADR

126

HS%

27

K/D

1.83

Entry 2/0Multi 4Util 114AWP 8Pistol 2
HS % -33%K/D +40%ADR +38%

Mochalos

L41

22/12/3 · 1965 dmg

ADR

98

HS%

55

K/D

1.83

Entry 3/0Multi 1Util 45AWP 3Pistol 2

Yesman1799

L75

18/11/7 · 1892 dmg

ADR

95

HS%

33

K/D

1.64

Entry 4/0Multi 2Util 38Pistol 3

couquino

L53

16/11/3 · 1583 dmg

ADR

79

HS%

44

K/D

1.45

Multi 1Util 32Pistol 2

oskarson26

L7

6/14/7 · 958 dmg

ADR

48

HS%

0

K/D

0.43

Entry 1/0Util 53AWP 4Pistol 1

Half-by-half

First half

4 · 8

Second half

3 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.