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Winner · richQUE's team

13

74 kills · 5 players

de_mirage · 27 min

17 rounds · 2026-05-28

Europe 5v5 Queue

egus_mashina's team

4

51 kills · 5 players

Top fragger

olii1

21 kills

Top impact

olii1

134 ADR

Util damage

olii1

121 HP

Weak spots this match

vs lifetime baseline
  • forsanxD

    K/D 0.78 (avg 1.27)

    -39%
  • forsanxD

    ADR 54 (avg 82)

    -34%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

richQUE's team

8 · 5

olii1

L105

21/9/8 · 2269 dmg

ADR

134

HS%

71

K/D

2.33

Entry 2/0Multi 2Util 121AWP 4Pistol 8
K/D +79%ADR +51%

Sn0wyyyyyy

L104

18/11/3 · 1792 dmg

ADR

105

HS%

50

K/D

1.64

Entry 5/0Multi 2Util 28AWP 3Pistol 1

richQUE

L102

16/10/6 · 1563 dmg

ADR

92

HS%

38

K/D

1.60

Multi 1Util 46AWP 2Pistol 2

WiFigamer95

L101

12/12/2 · 1117 dmg

ADR

66

HS%

50

K/D

1.00

Entry 1/0Multi 1Util 58AWP 3Pistol 2

forsanxD

L101

7/9/3 · 921 dmg

ADR

54

HS%

86

K/D

0.78

Entry 1/0Util 58Pistol 4
K/D -39%ADR -34%HS % +62%

egus_mashina's team

4 · 0

egus_mashina

L102

14/14/3 · 1300 dmg

ADR

77

HS%

50

K/D

1.00

Entry 1/0AWP 6Pistol 3

KUNGfuRobak

L101

12/15/3 · 1430 dmg

ADR

84

HS%

42

K/D

0.80

Entry 3/0Util 12Pistol 1

cen6kaa

L101

11/14/1 · 1217 dmg

ADR

72

HS%

64

K/D

0.79

Multi 1Util 44Pistol 6

6969-

L10

8/15/3 · 1043 dmg

ADR

61

HS%

62

K/D

0.53

Entry 3/0Util 24Pistol 2

t2NK

L10

6/17/2 · 754 dmg

ADR

44

HS%

67

K/D

0.35

Entry 1/0Util 70AWP 1Pistol 1

Half-by-half

First half

8 · 4

Second half

5 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.