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fnr_'s team

14

104 kills · 5 players

de_mirage · 48 min

30 rounds · 2026-05-23

South America 5V5 Queue

Winner · YUUUKI-'s team

16

109 kills · 5 players

Top fragger

lifeDEUS

30 kills

Top impact

lifeDEUS

105 ADR

Util damage

lifeDEUS

224 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

fnr_'s team

4 · 8 · OT 2

lifeDEUS

L107

30/21/7 · 3158 dmg

ADR

105

HS%

43

K/D

1.43

Entry 5/0Multi 3Util 224AWP 6Pistol 4

jpin5k

L83

26/21/3 · 2343 dmg

ADR

78

HS%

50

K/D

1.24

Entry 3/0Multi 1Util 21AWP 2Pistol 5

sant3

L101

19/23/5 · 2202 dmg

ADR

73

HS%

68

K/D

0.83

Entry 4/0Multi 1Util 111AWP 1Pistol 3

fnr_

L92

17/19/7 · 1901 dmg

ADR

63

HS%

35

K/D

0.89

Entry 3/0Util 48AWP 4Pistol 1

STK420

L71

12/25/11 · 1879 dmg

ADR

63

HS%

50

K/D

0.48

Entry 1/0Util 95AWP 1Pistol 1

YUUUKI-'s team

8 · 4 · OT 4

YUUUKI-

L104

28/18/5 · 2752 dmg

ADR

92

HS%

46

K/D

1.56

Entry 7/0Multi 3Util 37AWP 4Pistol 5
HS % -15%K/D +46%ADR +24%

huffy--

L105

28/17/10 · 2915 dmg

ADR

97

HS%

46

K/D

1.65

Entry 1/0Multi 3Util 110Pistol 3

lokyy1

L104

25/24/8 · 2655 dmg

ADR

89

HS%

52

K/D

1.04

Entry 3/0Util 10AWP 7Pistol 7
K/D -12%HS % +41%ADR +15%

fxzz2

L73

16/21/11 · 1832 dmg

ADR

61

HS%

38

K/D

0.76

Entry 1/0Util 107AWP 1Pistol 1

pedrohtico

L7

12/24/6 · 1627 dmg

ADR

54

HS%

33

K/D

0.50

Entry 2/0Util 160AWP 2Pistol 3

Half-by-half

First half

4 · 8

Second half

8 · 4

Overtime

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.