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Winner · _grizzlY_'s team

13

90 kills · 5 players

de_dust2 · 38 min

22 rounds · 2026-06-08

Europe 5v5 Queue

mazzz9's team

9

66 kills · 5 players

Top fragger

Gladdly

27 kills

Top impact

Gladdly

140 ADR

Util damage

cuba444

215 HP

Weak spots this match

vs lifetime baseline
  • neva

    ADR 55 (avg 77)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

_grizzlY_'s team

7 · 6

Gladdly

L107

27/11/6 · 3070 dmg

ADR

140

HS%

37

K/D

2.45

Entry 4/0Multi 3Util 64AWP 6Pistol 3

PORN0BATTLE

L103

18/12/4 · 1905 dmg

ADR

87

HS%

39

K/D

1.50

Entry 2/0Multi 1Util 96AWP 4Pistol 7

neva

L101

15/14/4 · 1210 dmg

ADR

55

HS%

53

K/D

1.07

Entry 1/0Util 9Pistol 3
ADR -29%HS % +15%

scuplex

L8

15/15/4 · 1636 dmg

ADR

74

HS%

40

K/D

1.00

Entry 2/0Multi 1Util 78
HS % -15%K/D +19%ADR +17%

_grizzlY_

L92

15/14/7 · 1656 dmg

ADR

75

HS%

47

K/D

1.07

Entry 2/0Multi 1Util 159AWP 1Pistol 3

mazzz9's team

5 · 4

mazzz9

L104

19/16/6 · 1748 dmg

ADR

80

HS%

47

K/D

1.19

Entry 2/0Multi 1Util 31AWP 3Pistol 5

Markys9786

L103

16/16/5 · 1739 dmg

ADR

79

HS%

62

K/D

1.00

Entry 2/0Multi 2Util 54AWP 2Pistol 5

9nsferatu

L101

14/18/4 · 1386 dmg

ADR

63

HS%

29

K/D

0.78

Entry 2/0Multi 2Util 40AWP 2Pistol 1

Netcord_

L10

9/19/6 · 1326 dmg

ADR

60

HS%

67

K/D

0.47

Entry 2/0Util 135Pistol 2

cuba444

L91

8/21/5 · 1401 dmg

ADR

64

HS%

25

K/D

0.38

Entry 3/0Util 215AWP 2

Half-by-half

First half

7 · 5

Second half

6 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.