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Mikuqt's team

11

81 kills · 5 players

de_dust2 · 40 min

24 rounds · 2026-05-20

Europe 5v5 Queue

Winner · rdksnqq's team

13

87 kills · 5 players

Top fragger

mikkoxd

22 kills

Top impact

Soulbb

97 ADR

Util damage

Art4ch

220 HP

Weak spots this match

vs lifetime baseline
  • Mikuqt

    K/D 0.65 (avg 1.08)

    -40%
  • Mikuqt

    HS % 31% (avg 42%)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Mikuqt's team

7 · 4

mikkoxd

L84

22/15/3 · 2151 dmg

ADR

90

HS%

55

K/D

1.47

Entry 1/0Multi 3Util 16Pistol 5

Skillertv

L92

20/17/7 · 2158 dmg

ADR

90

HS%

60

K/D

1.18

Entry 1/0Multi 2Util 36AWP 2Pistol 2

minuba

L83

16/17/7 · 1864 dmg

ADR

78

HS%

19

K/D

0.94

Entry 1/0Multi 3Util 149

Mikuqt

L82

13/20/6 · 1529 dmg

ADR

64

HS%

31

K/D

0.65

Entry 4/0Util 35Pistol 3
K/D -40%HS % -26%

Herkkupala

L8

10/19/3 · 1437 dmg

ADR

60

HS%

80

K/D

0.53

Entry 1/0Util 162Pistol 1

rdksnqq's team

5 · 8

Soulbb

L94

22/16/6 · 2330 dmg

ADR

97

HS%

41

K/D

1.38

Entry 7/0Multi 1Util 108AWP 12Pistol 3

Kr1eDooS

L83

19/17/5 · 1925 dmg

ADR

80

HS%

53

K/D

1.12

Entry 3/0Multi 1Util 120Pistol 2

rdksnqq

L92

16/17/9 · 2180 dmg

ADR

91

HS%

50

K/D

0.94

Entry 3/0Multi 2Util 112Pistol 2

ttv_m1lton_

L103

16/17/5 · 1698 dmg

ADR

71

HS%

75

K/D

0.94

Entry 2/0Util 21AWP 2Pistol 3

Art4ch

L41

14/15/3 · 1297 dmg

ADR

54

HS%

29

K/D

0.93

Entry 1/0Util 220Pistol 1

Half-by-half

First half

7 · 5

Second half

4 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.