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1LUSSEN1's team

0

51 kills · 5 players

de_mirage · 25 min

1 rounds · 2025-04-20

Europe 5v5 Queue

Winner · V1slabak's team

1

70 kills · 5 players

Top fragger

V1slabak

27 kills

Top impact

V1slabak

145 ADR

Util damage

uefa2015

189 HP

Weak spots this match

vs lifetime baseline
  • eyeeyee

    ADR 34 (avg 70)

    -52%
  • eyeeyee

    K/D 0.43 (avg 0.89)

    -52%
  • 1LUSSEN1

    K/D 0.71 (avg 1.00)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

1LUSSEN1's team

3 · 1

sugau

L42

18/14/2 · 2125 dmg

ADR

125

HS%

17

K/D

1.29

Entry 4/0Multi 2AWP 7Pistol 4

1LUSSEN1

L41

10/14/3 · 1326 dmg

ADR

78

HS%

50

K/D

0.71

Entry 1/0Pistol 2
K/D -29%

Bladbadsanta

L21

10/14/1 · 1174 dmg

ADR

69

HS%

50

K/D

0.71

Entry 1/0Multi 1AWP 2

shareize1

L2

8/13/3 · 910 dmg

ADR

54

HS%

50

K/D

0.62

Util 6AWP 1Pistol 1

SM1KKY3

L3

5/15/3 · 576 dmg

ADR

34

HS%

20

K/D

0.33

AWP 2Pistol 2

V1slabak's team

9 · 4

V1slabak

L45

27/6/3 · 2472 dmg

ADR

145

HS%

15

K/D

4.50

Entry 4/0Multi 5Util 167AWP 9Pistol 1

kaza40kk

L35

18/9/5 · 2010 dmg

ADR

118

HS%

50

K/D

2.00

Entry 2/0Multi 1Util 143Pistol 6

uefa2015

L33

15/10/4 · 1476 dmg

ADR

87

HS%

33

K/D

1.50

Entry 3/0Multi 2Util 189Pistol 5

eyeeyee

L4

6/14/2 · 569 dmg

ADR

34

HS%

83

K/D

0.43

Util 20
ADR -52%K/D -52%HS % +102%

mlermeyou

L2

4/12/8 · 843 dmg

ADR

50

HS%

50

K/D

0.33

Entry 2/0

Half-by-half

First half

3 · 9

Second half

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.