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hazewu's team

0

143 kills · 4 players

de_mirage · 85 min

1 rounds · 2025-09-11

Europe 5v5 Queue

Winner · Kitzui's team

1

170 kills · 5 players

Top fragger

4u4inho

47 kills

Top impact

4u4inho

106 ADR

Util damage

rqce

302 HP

Weak spots this match

vs lifetime baseline
  • AkumA_669

    HS % 43% (avg 56%)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

hazewu's team

7 · 5 · OT 10

_lil_rayzi_

L106

39/37/9 · 4291 dmg

ADR

91

HS%

56

K/D

1.05

Entry 9/0Multi 2Util 100AWP 1Pistol 6

rqce

L104

37/33/11 · 3999 dmg

ADR

85

HS%

43

K/D

1.12

Entry 2/0Multi 2Util 302AWP 2Pistol 1
HS % -14%

MoralDecline

L98

36/29/5 · 3566 dmg

ADR

76

HS%

50

K/D

1.24

Entry 2/0Multi 2Util 134AWP 9Pistol 3
K/D +24%

hazewu

L102

31/37/9 · 3642 dmg

ADR

78

HS%

42

K/D

0.84

Entry 6/0Multi 2Util 234AWP 15Pistol 3

Kitzui's team

5 · 7 · OT 13

4u4inho

L106

47/33/10 · 4963 dmg

ADR

106

HS%

49

K/D

1.42

Entry 6/0Multi 3Util 150Pistol 4
ADR +33%K/D +25%

AkumA_669

L105

37/34/12 · 4094 dmg

ADR

87

HS%

43

K/D

1.09

Entry 6/0Multi 2Util 173AWP 4Pistol 3
HS % -23%

Kitzui

L95

31/30/4 · 3330 dmg

ADR

71

HS%

35

K/D

1.03

Entry 5/0Util 176AWP 18Pistol 1

FL1T

L24

29/41/6 · 2941 dmg

ADR

63

HS%

17

K/D

0.71

Entry 6/0Multi 2Util 61AWP 12Pistol 3

Kayou

L105

26/32/15 · 3151 dmg

ADR

67

HS%

42

K/D

0.81

Entry 4/0Util 171
K/D -13%HS % -11%

Half-by-half

First half

7 · 5

Second half

5 · 7

Overtime

10 · 13

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.