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PAPA_PAVER's team

2

38 kills · 5 players

de_inferno · 27 min

15 rounds · 2026-05-28

Europe 5v5 Queue

Winner · Z3Nfps's team

13

72 kills · 5 players

Top fragger

TOXICAS1

17 kills

Top impact

TOXICAS1

122 ADR

Util damage

solonas93

189 HP

Weak spots this match

vs lifetime baseline
  • ilJolly

    K/D 0.29 (avg 1.03)

    -72%
  • ilJolly

    ADR 36 (avg 73)

    -51%
  • MZseven

    ADR 71 (avg 84)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

PAPA_PAVER's team

2 · 0

PAPA_PAVER

L52

12/15/4 · 1544 dmg

ADR

103

HS%

67

K/D

0.80

Entry 1/0Multi 1Util 140Pistol 3

dexteram

L5

12/13/3 · 1135 dmg

ADR

76

HS%

42

K/D

0.92

Entry 2/0Util 4AWP 2Pistol 3

crnek

L5

7/15/1 · 737 dmg

ADR

49

HS%

43

K/D

0.47

Entry 1/0Pistol 1

ilJolly

L6

4/14/2 · 537 dmg

ADR

36

HS%

50

K/D

0.29

Entry 1/0Util 68AWP 1Pistol 2
K/D -72%ADR -51%HS % +28%

chuckiswin

L5

3/15/3 · 819 dmg

ADR

55

HS%

33

K/D

0.20

Entry 1/0Util 147Pistol 1

Z3Nfps's team

10 · 3

TOXICAS1

L65

17/5/6 · 1830 dmg

ADR

122

HS%

71

K/D

3.40

Multi 1Util 175AWP 1Pistol 4
K/D +193%HS % +61%

Elprofes0r-

L52

16/11/3 · 1286 dmg

ADR

86

HS%

56

K/D

1.45

Entry 4/0Multi 1Util 18AWP 4Pistol 3

Z3Nfps

L53

16/9/6 · 1630 dmg

ADR

109

HS%

81

K/D

1.78

Entry 3/0Multi 2Util 84Pistol 2

solonas93

L52

12/5/9 · 1438 dmg

ADR

96

HS%

58

K/D

2.40

Multi 2Util 189

MZseven

1

11/9/5 · 1063 dmg

ADR

71

HS%

64

K/D

1.22

Entry 2/0Util 20Pistol 1
ADR -16%HS % +56%K/D +15%

Half-by-half

First half

2 · 10

Second half

0 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.