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_AborinS_'s team

9

75 kills · 5 players

de_ancient · 29 min

22 rounds · 2026-03-27

Europe 5v5 Queue

Winner · n3ver666's team

13

85 kills · 5 players

Top fragger

_AborinS_

22 kills

Top impact

greatwasted

112 ADR

Util damage

Marckus9

218 HP

Weak spots this match

vs lifetime baseline
  • _baizhan

    K/D 0.65 (avg 1.53)

    -58%
  • _baizhan

    HS % 36% (avg 54%)

    -33%
  • _baizhan

    ADR 65 (avg 97)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

_AborinS_'s team

4 · 5

_AborinS_

L93

22/19/7 · 2327 dmg

ADR

106

HS%

36

K/D

1.16

Entry 3/0Multi 2Util 44AWP 2Pistol 3

Marckus9

L94

18/17/5 · 1974 dmg

ADR

90

HS%

44

K/D

1.06

Entry 4/0Multi 2Util 218AWP 9Pistol 5

doseksa

L51

15/17/8 · 1676 dmg

ADR

76

HS%

33

K/D

0.88

Entry 3/0Multi 1Util 66Pistol 1

_baizhan

L8

11/17/6 · 1425 dmg

ADR

65

HS%

36

K/D

0.65

Entry 1/0Util 142Pistol 1
K/D -58%HS % -33%

Friday6

L61

9/15/6 · 1022 dmg

ADR

47

HS%

22

K/D

0.60

Entry 1/0Multi 1Util 89Pistol 2

n3ver666's team

8 · 5

ru1nALLgame

L105

22/13/4 · 2410 dmg

ADR

110

HS%

36

K/D

1.69

Entry 1/0Multi 1Util 76AWP 9Pistol 5

greatwasted

L63

21/16/6 · 2456 dmg

ADR

112

HS%

67

K/D

1.31

Entry 3/0Pistol 2

batyikuu

L52

16/12/6 · 1857 dmg

ADR

84

HS%

56

K/D

1.33

Entry 1/0Util 19Pistol 2

Ecsta2

L102

14/15/1 · 1260 dmg

ADR

57

HS%

36

K/D

0.93

Multi 1Util 15Pistol 4

n3ver666

L61

12/19/5 · 1144 dmg

ADR

52

HS%

58

K/D

0.63

Entry 5/0Util 133Pistol 4

Half-by-half

First half

4 · 8

Second half

5 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.