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E1_Patr0n's team

8

61 kills · 5 players

de_dust2 · 34 min

21 rounds · 2026-06-14

Europe 5v5 Queue

Winner · BARAyobi's team

13

79 kills · 5 players

Top fragger

Sp4ke

22 kills

Top impact

mankix

109 ADR

Util damage

mankix

221 HP

Weak spots this match

vs lifetime baseline
  • rommaldy

    K/D 0.50 (avg 1.04)

    -52%
  • rommaldy

    ADR 43 (avg 63)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

E1_Patr0n's team

5 · 3

izimovvv

L104

20/15/2 · 2106 dmg

ADR

100

HS%

45

K/D

1.33

Entry 3/0Multi 2Util 208Pistol 8
HS % -8%ADR +8%

E1_Patr0n

L101

12/14/4 · 1220 dmg

ADR

58

HS%

75

K/D

0.86

Multi 1Util 59Pistol 4

Yurneroh

L10

11/16/5 · 1463 dmg

ADR

70

HS%

64

K/D

0.69

Util 65AWP 1Pistol 2

Keshandrrr

L102

9/17/2 · 1247 dmg

ADR

59

HS%

44

K/D

0.53

Entry 2/0Multi 1Util 148AWP 3Pistol 1

Sauir

L81

9/17/2 · 1244 dmg

ADR

59

HS%

56

K/D

0.53

Util 19AWP 2

BARAyobi's team

7 · 6

Sp4ke

L105

22/9/1 · 2148 dmg

ADR

102

HS%

59

K/D

2.44

Entry 3/0Multi 2Util 123AWP 1Pistol 2

mankix

L91

19/14/8 · 2289 dmg

ADR

109

HS%

74

K/D

1.36

Entry 4/0Multi 1Util 221AWP 2Pistol 2
HS % +51%ADR +40%

BARAyobi

L104

17/15/2 · 1700 dmg

ADR

81

HS%

35

K/D

1.13

Entry 2/0Multi 2Util 54AWP 3Pistol 1

skadex-

L91

15/11/2 · 1664 dmg

ADR

79

HS%

47

K/D

1.36

Entry 6/0Util 21AWP 9Pistol 3
HS % -11%K/D +19%

rommaldy

L92

6/12/6 · 905 dmg

ADR

43

HS%

83

K/D

0.50

Entry 1/0Util 25Pistol 1
K/D -52%ADR -32%HS % +124%

Half-by-half

First half

5 · 7

Second half

3 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.