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Winner · atoszx's team

13

78 kills · 5 players

de_anubis · 31 min

18 rounds · 2026-05-20

Europe 5v5 Queue

Redprince's team

5

52 kills · 5 players

Top fragger

endx-

23 kills

Top impact

endx-

150 ADR

Util damage

endx-

206 HP

Weak spots this match

vs lifetime baseline
  • --STR1K3

    K/D 0.53 (avg 1.03)

    -49%
  • atoszx

    HS % 45% (avg 57%)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

atoszx's team

9 · 4

endx-

L104

23/12/8 · 2703 dmg

ADR

150

HS%

74

K/D

1.92

Entry 4/0Multi 2Util 206Pistol 7
ADR +79%K/D +78%

atoszx

L103

22/12/3 · 2231 dmg

ADR

124

HS%

45

K/D

1.83

Entry 4/0Multi 1Util 40AWP 8Pistol 6
HS % -21%K/D +76%ADR +46%

-tseroman-

L84

18/8/4 · 1380 dmg

ADR

77

HS%

33

K/D

2.25

Entry 1/0Multi 1Util 97AWP 1Pistol 6

AARDIITT

L11

9/11/4 · 977 dmg

ADR

54

HS%

56

K/D

0.82

Util 96AWP 1Pistol 1

Rudebuy

L51

6/10/5 · 837 dmg

ADR

47

HS%

33

K/D

0.60

Entry 1/0Util 149

Redprince's team

3 · 2

DuckyD-_-

L72

18/16/1 · 1546 dmg

ADR

86

HS%

61

K/D

1.12

Entry 1/0Multi 1Util 25AWP 4Pistol 4

Redprince

L92

12/15/3 · 1241 dmg

ADR

69

HS%

33

K/D

0.80

Entry 1/0Multi 1

--STR1K3

L91

9/17/6 · 1361 dmg

ADR

76

HS%

67

K/D

0.53

Entry 1/0Util 2Pistol 4
K/D -49%HS % +49%

LOTRAragorn

L7

7/15/1 · 864 dmg

ADR

48

HS%

43

K/D

0.47

Entry 3/0Util 61Pistol 2

Naruto84

L7

6/15/4 · 940 dmg

ADR

52

HS%

50

K/D

0.40

Entry 2/0Util 136Pistol 3

Half-by-half

First half

9 · 3

Second half

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.