Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

HellboiCS's team

0

80 kills · 5 players

de_anubis · 47 min

1 rounds · 2024-06-11

COMPETITIVE 5v5

Winner · Hugenay's team

1

84 kills · 5 players

Top fragger

-AssA-

27 kills

Top impact

-AssA-

0 ADR

Util damage

-AssA-

0 HP

Weak spots this match

vs lifetime baseline
  • Toomys

    ADR 0 (avg 76)

    -100%
  • The_Saya

    ADR 0 (avg 77)

    -100%
  • ocrean

    ADR 0 (avg 81)

    -100%
  • Hugenay

    ADR 0 (avg 80)

    -100%
  • Toomys

    HS % 17% (avg 35%)

    -51%
  • The_Saya

    K/D 0.53 (avg 0.89)

    -40%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

HellboiCS's team

3 · 8

-AssA-

L103

27/19/8 · 0 dmg

ADR

0

HS%

52

K/D

1.42

Multi 5

xolo20031

L75

24/16/4 · 0 dmg

ADR

0

HS%

50

K/D

1.50

Multi 4

Toomys

L81

12/17/4 · 0 dmg

ADR

0

HS%

17

K/D

0.71

Multi 1
ADR -100%HS % -51%

HellboiCS

L102

9/17/6 · 0 dmg

ADR

0

HS%

33

K/D

0.53

The_Saya

L7

8/15/11 · 0 dmg

ADR

0

HS%

38

K/D

0.53

ADR -100%K/D -40%

Hugenay's team

9 · 4

ocrean

L93

23/15/3 · 0 dmg

ADR

0

HS%

35

K/D

1.53

Multi 2
ADR -100%HS % -10%K/D +35%

simplepaddy

L53

20/17/3 · 0 dmg

ADR

0

HS%

20

K/D

1.18

Multi 2

fuqdat

L93

18/15/5 · 0 dmg

ADR

0

HS%

39

K/D

1.20

stffn-

L93

12/17/7 · 0 dmg

ADR

0

HS%

42

K/D

0.71

Hugenay

L101

11/16/10 · 0 dmg

ADR

0

HS%

55

K/D

0.69

ADR -100%K/D -36%HS % +49%

Half-by-half

First half

3 · 9

Second half

8 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.