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Winner · f0cusnik_BLR's team

13

86 kills · 5 players

de_nuke · 45 min

24 rounds · 2026-05-31

Europe 5v5 Queue

weezynse's team

11

96 kills · 5 players

Top fragger

weezynse

32 kills

Top impact

weezynse

128 ADR

Util damage

Turbosvinkas

227 HP

Weak spots this match

vs lifetime baseline
  • himo4ka

    ADR 57 (avg 80)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

f0cusnik_BLR's team

7 · 6

SUPERMedoed

L86

24/20/2 · 2204 dmg

ADR

92

HS%

33

K/D

1.20

Entry 5/0Multi 3AWP 11Pistol 1

_2212

L84

22/19/3 · 2228 dmg

ADR

93

HS%

55

K/D

1.16

Entry 2/0Multi 2Util 191Pistol 2

TACO_POWER

L7

18/20/4 · 1999 dmg

ADR

83

HS%

44

K/D

0.90

Entry 2/0Util 62Pistol 4

f0cusnik_BLR

L72

14/19/3 · 1359 dmg

ADR

57

HS%

14

K/D

0.74

Entry 1/0Multi 1Util 90AWP 5Pistol 4

Turbosvinkas

L81

8/21/9 · 1568 dmg

ADR

65

HS%

38

K/D

0.38

Entry 2/0Util 227Pistol 2

weezynse's team

5 · 6

weezynse

L72

32/18/4 · 3074 dmg

ADR

128

HS%

44

K/D

1.78

Entry 2/0Multi 3Util 80AWP 4Pistol 3

darcked

L83

20/20/6 · 2181 dmg

ADR

91

HS%

50

K/D

1.00

Entry 3/0Multi 1Util 23AWP 3Pistol 9

skairyxx

L72

16/15/6 · 1763 dmg

ADR

74

HS%

56

K/D

1.07

Entry 3/0Multi 2Util 81Pistol 4

AckermanKot

1

15/18/5 · 1987 dmg

ADR

83

HS%

47

K/D

0.83

Entry 2/0Util 102Pistol 1

himo4ka

L83

13/16/3 · 1369 dmg

ADR

57

HS%

54

K/D

0.81

Entry 2/0Multi 1Util 75Pistol 3
ADR -28%HS % +23%

Half-by-half

First half

7 · 5

Second half

6 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.