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shiramunda's team

0

51 kills · 5 players

de_ancient · 30 min

1 rounds · 2025-09-16

Europe 5v5 Queue

Winner · Lecl3r's team

1

80 kills · 5 players

Top fragger

RaikoZzZ

22 kills

Top impact

RaikoZzZ

128 ADR

Util damage

RaikoZzZ

78 HP

Weak spots this match

vs lifetime baseline
  • Savirj

    ADR 37 (avg 68)

    -45%
  • Savirj

    K/D 0.60 (avg 0.98)

    -39%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

shiramunda's team

4 · 1

10810

L21

14/18/3 · 1568 dmg

ADR

87

HS%

43

K/D

0.78

Entry 1/0Multi 1Util 10

kan_beka

L31

10/16/6 · 1420 dmg

ADR

79

HS%

40

K/D

0.62

Entry 3/0Util 57AWP 1Pistol 2

AvgankaSkill

L22

10/16/5 · 1207 dmg

ADR

67

HS%

40

K/D

0.62

Entry 1/0Pistol 3
ADR +10%

NotGamer1

L4

9/15/3 · 786 dmg

ADR

44

HS%

22

K/D

0.60

Util 22Pistol 1

shiramunda

L41

8/15/4 · 1181 dmg

ADR

66

HS%

12

K/D

0.53

Util 18Pistol 2

Lecl3r's team

8 · 5

RaikoZzZ

L54

22/15/5 · 2303 dmg

ADR

128

HS%

50

K/D

1.47

Entry 5/0Multi 2Util 78Pistol 4
ADR +40%K/D +20%

askrrht

L24

20/9/2 · 1589 dmg

ADR

88

HS%

45

K/D

2.22

Entry 3/0Multi 1Util 37AWP 5Pistol 6

Lecl3r

L43

17/11/8 · 1968 dmg

ADR

109

HS%

29

K/D

1.55

Entry 3/0Util 2Pistol 3

323N

L22

15/8/7 · 1909 dmg

ADR

106

HS%

73

K/D

1.88

Entry 2/0Multi 1Util 64Pistol 5

Savirj

L3

6/10/4 · 670 dmg

ADR

37

HS%

83

K/D

0.60

Util 37AWP 1Pistol 2
ADR -45%K/D -39%HS % +108%

Half-by-half

First half

4 · 8

Second half

1 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.