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JanKz1's team

5

50 kills · 5 players

de_ancient · 34 min

18 rounds · 2026-03-10

Europe 5v5 Queue

Winner · guitarheroby's team

13

84 kills · 5 players

Top fragger

Stop4eg

22 kills

Top impact

Stop4eg

125 ADR

Util damage

JaxDreel

166 HP

Weak spots this match

vs lifetime baseline
  • 16kennn

    K/D 0.28 (avg 0.86)

    -67%
  • 16kennn

    ADR 34 (avg 73)

    -53%
  • LevelUpzs

    K/D 0.50 (avg 0.85)

    -41%
  • LevelUpzs

    ADR 46 (avg 67)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

JanKz1's team

3 · 2

JanKz1

L41

15/16/3 · 1761 dmg

ADR

98

HS%

60

K/D

0.94

Entry 3/0Multi 2Util 63Pistol 2

bbbb5

L2

13/17/3 · 1605 dmg

ADR

89

HS%

15

K/D

0.76

Entry 1/0Multi 2Util 55Pistol 1

Creason1x

L2

9/17/3 · 1133 dmg

ADR

63

HS%

67

K/D

0.53

Entry 1/0Multi 1AWP 1Pistol 3

LevelUpzs

L22

8/16/2 · 826 dmg

ADR

46

HS%

75

K/D

0.50

Entry 1/0AWP 2Pistol 1
K/D -41%ADR -32%HS % +88%

16kennn

L22

5/18/1 · 615 dmg

ADR

34

HS%

40

K/D

0.28

K/D -67%ADR -53%HS % +8%

guitarheroby's team

9 · 4

Stop4eg

L24

22/10/4 · 2253 dmg

ADR

125

HS%

14

K/D

2.20

Entry 3/0Multi 3Util 127AWP 10Pistol 2

guitarheroby

L35

20/8/4 · 1857 dmg

ADR

103

HS%

70

K/D

2.50

Entry 3/0Multi 3AWP 4Pistol 5

JaxDreel

L31

18/10/3 · 1840 dmg

ADR

102

HS%

67

K/D

1.80

Entry 2/0Multi 1Util 166Pistol 2

Dem1s

L22

15/12/5 · 1585 dmg

ADR

88

HS%

40

K/D

1.25

Entry 3/0Multi 2AWP 1Pistol 1

Sarrella

L11

9/12/5 · 982 dmg

ADR

55

HS%

56

K/D

0.75

Entry 1/0Pistol 1

Half-by-half

First half

3 · 9

Second half

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.