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REBULSIVO's team

7

62 kills · 5 players

de_mirage · 36 min

20 rounds · 2026-06-02

South America 5V5 Queue

Winner · _System-'s team

13

84 kills · 5 players

Top fragger

sTuN--

27 kills

Top impact

sTuN--

121 ADR

Util damage

tms-i

336 HP

Weak spots this match

vs lifetime baseline
  • Tanoesports

    K/D 0.67 (avg 1.20)

    -44%
  • Tanoesports

    ADR 76 (avg 98)

    -22%
  • sTuN--

    HS % 37% (avg 44%)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

REBULSIVO's team

5 · 2

hazaard

L81

17/19/3 · 1930 dmg

ADR

97

HS%

29

K/D

0.89

Entry 3/0Multi 2Util 74Pistol 3

Tanoesports

L9

12/18/5 · 1523 dmg

ADR

76

HS%

58

K/D

0.67

Entry 4/0Util 161Pistol 2
K/D -44%ADR -22%HS % +53%

_chim1

L5

12/17/1 · 1111 dmg

ADR

56

HS%

42

K/D

0.71

Entry 2/0Multi 1Util 3AWP 1Pistol 4

REBULSIVO

L53

11/15/8 · 1240 dmg

ADR

62

HS%

27

K/D

0.73

Multi 1Util 71Pistol 3

qchua

L53

10/16/5 · 1051 dmg

ADR

53

HS%

80

K/D

0.62

Entry 1/0Multi 1Pistol 3

_System-'s team

7 · 6

sTuN--

L75

27/12/6 · 2414 dmg

ADR

121

HS%

37

K/D

2.25

Entry 4/0Multi 3Util 310AWP 3Pistol 6
HS % -16%K/D +121%ADR +60%

_feedilla

L94

18/14/5 · 2042 dmg

ADR

102

HS%

50

K/D

1.29

Entry 2/0Multi 2Util 318AWP 1Pistol 3

Ihchi33

L61

17/11/4 · 1633 dmg

ADR

82

HS%

53

K/D

1.55

Entry 2/0Multi 1Util 2AWP 1Pistol 7

tms-i

L52

13/11/9 · 1575 dmg

ADR

79

HS%

46

K/D

1.18

Entry 2/0Multi 1Util 336AWP 1Pistol 2

_System-

L61

9/14/4 · 1232 dmg

ADR

62

HS%

33

K/D

0.64

Util 49Pistol 2

Half-by-half

First half

5 · 7

Second half

2 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.