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Winner · YUNGVIDIII-'s team

13

81 kills · 5 players

de_ancient · 33 min

21 rounds · 2026-06-10

Europe 5v5 Queue

tanskey0y0's team

8

74 kills · 5 players

Top fragger

NyrLis666

23 kills

Top impact

Krowis

102 ADR

Util damage

Krowis

179 HP

Weak spots this match

vs lifetime baseline
  • RNOLD

    K/D 0.83 (avg 1.17)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

YUNGVIDIII-'s team

7 · 6

YUNGVIDIII-

L103

21/15/3 · 2004 dmg

ADR

95

HS%

62

K/D

1.40

Entry 3/0Multi 1Util 160Pistol 4
K/D +40%ADR +29%

petryshka2k

L102

21/14/2 · 1974 dmg

ADR

94

HS%

48

K/D

1.50

Entry 3/0Multi 1Util 57AWP 5Pistol 4

Krowis

L103

18/13/5 · 2134 dmg

ADR

102

HS%

72

K/D

1.38

Entry 6/0Multi 1Util 179Pistol 3
HS % +44%ADR +32%

RNOLD

L102

15/18/8 · 1874 dmg

ADR

89

HS%

87

K/D

0.83

Entry 5/0Multi 2Util 52Pistol 5
K/D -29%HS % +85%

TiTouNi

L103

6/15/4 · 732 dmg

ADR

35

HS%

50

K/D

0.40

Multi 1AWP 3Pistol 2

tanskey0y0's team

5 · 3

NyrLis666

L101

23/14/0 · 1965 dmg

ADR

94

HS%

39

K/D

1.64

Multi 1Util 93Pistol 2

Stewie300k

L102

20/17/6 · 2064 dmg

ADR

98

HS%

50

K/D

1.18

Entry 1/0Multi 1Util 50Pistol 6

motra

L102

16/18/9 · 1909 dmg

ADR

91

HS%

62

K/D

0.89

Entry 1/0Multi 2Util 61Pistol 4

KOWBOOI

L102

11/16/7 · 1536 dmg

ADR

73

HS%

73

K/D

0.69

Entry 2/0Util 153AWP 3Pistol 1

tanskey0y0

L101

4/17/7 · 631 dmg

ADR

30

HS%

0

K/D

0.24

Util 11

Half-by-half

First half

7 · 5

Second half

6 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.