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bI1tz's team

10

79 kills · 5 players

de_overpass · 42 min

23 rounds · 2026-03-15

Europe 5v5 Queue

Winner · redboy6996's team

13

92 kills · 5 players

Top fragger

VScript

27 kills

Top impact

VScript

109 ADR

Util damage

voqkin

253 HP

Weak spots this match

vs lifetime baseline
  • Basical12

    HS % 33% (avg 39%)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

bI1tz's team

5 · 5

VScript

L104

27/17/2 · 2495 dmg

ADR

109

HS%

56

K/D

1.59

Entry 3/0Multi 2Util 59Pistol 5

kaiseke002

L105

22/15/0 · 1991 dmg

ADR

87

HS%

50

K/D

1.47

Entry 3/0Multi 1Util 61AWP 9Pistol 6

8dmn

L6

13/20/6 · 1675 dmg

ADR

73

HS%

46

K/D

0.65

Util 34Pistol 1

bI1tz

L81

9/19/4 · 1088 dmg

ADR

47

HS%

22

K/D

0.47

Entry 1/0Util 5Pistol 1

delicate-gl

L8

8/21/5 · 1342 dmg

ADR

58

HS%

38

K/D

0.38

Entry 2/0Util 68Pistol 1

redboy6996's team

7 · 6

launeverdie

L104

25/15/3 · 2139 dmg

ADR

93

HS%

36

K/D

1.67

Entry 4/0Multi 4Util 106AWP 5Pistol 3

voqkin

L102

19/17/5 · 1833 dmg

ADR

80

HS%

68

K/D

1.12

Entry 4/0Multi 2Util 253Pistol 3
ADR -11%HS % +28%

redboy6996

L101

17/18/9 · 2210 dmg

ADR

96

HS%

47

K/D

0.94

Entry 3/0Multi 1Util 80Pistol 4

skorobogatow

L72

16/12/8 · 1779 dmg

ADR

77

HS%

25

K/D

1.33

Entry 2/0Multi 1Util 1AWP 3

Basical12

L54

15/17/5 · 1711 dmg

ADR

74

HS%

33

K/D

0.88

Entry 1/0Multi 2Util 108Pistol 4
HS % -15%

Half-by-half

First half

5 · 7

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.