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taichiune's team

14

110 kills · 5 players

de_dust2 · 48 min

30 rounds · 2026-06-02

Europe 5v5 Queue

Winner · b0raNs's team

16

108 kills · 5 players

Top fragger

b0raNs

33 kills

Top impact

b0raNs

110 ADR

Util damage

Kersiss

270 HP

Weak spots this match

vs lifetime baseline
  • Babag31

    HS % 30% (avg 50%)

    -40%
  • RANKINGUP

    K/D 0.91 (avg 1.10)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

taichiune's team

6 · 6 · OT 2

taichiune

L45

28/23/8 · 2917 dmg

ADR

97

HS%

32

K/D

1.22

Entry 5/0Multi 4Util 164AWP 1Pistol 2

domicelius69

L75

27/18/5 · 2885 dmg

ADR

96

HS%

19

K/D

1.50

Entry 4/0Multi 4Util 139AWP 14Pistol 9

RANKINGUP

L51

21/23/6 · 2384 dmg

ADR

80

HS%

43

K/D

0.91

Entry 2/0Multi 1Util 103AWP 1Pistol 4
K/D -17%ADR -9%HS % +26%

Kersiss

L82

19/22/9 · 2292 dmg

ADR

76

HS%

53

K/D

0.86

Entry 1/0Multi 1Util 270Pistol 2

Princese_

L31

15/22/6 · 1778 dmg

ADR

59

HS%

53

K/D

0.68

Entry 2/0Util 264AWP 1Pistol 7

b0raNs's team

6 · 6 · OT 4

b0raNs

L97

33/20/5 · 3299 dmg

ADR

110

HS%

45

K/D

1.65

Entry 8/0Multi 6Util 73AWP 17Pistol 5

Xonesis

L84

30/20/5 · 3179 dmg

ADR

106

HS%

50

K/D

1.50

Entry 6/0Multi 3Util 166AWP 7Pistol 2

Babag31

L34

23/23/6 · 2639 dmg

ADR

88

HS%

30

K/D

1.00

Entry 1/0Multi 1Util 47AWP 1
HS % -40%K/D +47%ADR +46%

enialc

L21

12/22/12 · 1638 dmg

ADR

55

HS%

25

K/D

0.55

Util 167Pistol 2

PVMIR

L4

10/25/9 · 1340 dmg

ADR

45

HS%

40

K/D

0.40

Entry 1/0Util 12

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.