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Winner · 4offin's team

1

84 kills · 5 players

de_mirage · 34 min

1 rounds · 2025-01-08

Europe 5v5 Queue

M4rtim_'s team

0

63 kills · 5 players

Top fragger

4offin

29 kills

Top impact

4offin

143 ADR

Util damage

4offin

134 HP

Weak spots this match

vs lifetime baseline
  • Reidzi

    K/D 0.53 (avg 1.11)

    -52%
  • Reidzi

    HS % 25% (avg 48%)

    -48%
  • Reidzi

    ADR 56 (avg 79)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

4offin's team

8 · 5

4offin

L96

29/9/10 · 2865 dmg

ADR

143

HS%

48

K/D

3.22

Entry 4/0Multi 3Util 134AWP 2Pistol 3
K/D +162%ADR +58%

Rushen

L72

20/13/5 · 1976 dmg

ADR

99

HS%

50

K/D

1.54

Entry 7/0Multi 2Util 35Pistol 2

FazeNoobZ

L82

14/12/0 · 1283 dmg

ADR

64

HS%

43

K/D

1.17

Entry 2/0Util 114AWP 5Pistol 2

shahryar123

L92

13/16/7 · 1452 dmg

ADR

73

HS%

38

K/D

0.81

Multi 1Util 21Pistol 3

Reidzi

L71

8/15/7 · 1115 dmg

ADR

56

HS%

25

K/D

0.53

Entry 1/0Util 85
K/D -52%HS % -48%

M4rtim_'s team

4 · 3

deadboy-

L81

20/17/2 · 1975 dmg

ADR

99

HS%

50

K/D

1.18

Entry 2/0Multi 2Util 12AWP 4Pistol 5

M4rtim_

L81

14/15/2 · 1607 dmg

ADR

80

HS%

50

K/D

0.93

Util 73Pistol 5
HS % +16%ADR +8%

DD14

L83

14/17/3 · 1777 dmg

ADR

89

HS%

36

K/D

0.82

Entry 2/0Multi 1Pistol 2

Adriii30

L82

9/17/2 · 1105 dmg

ADR

55

HS%

33

K/D

0.53

Entry 2/0Util 4Pistol 3

Famalamal

L8

6/18/3 · 798 dmg

ADR

40

HS%

33

K/D

0.33

Util 75AWP 1Pistol 1

Half-by-half

First half

8 · 4

Second half

5 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.