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OleshEZ's team

10

79 kills · 5 players

de_dust2 · 36 min

23 rounds · 2026-05-30

Europe 5v5 Queue

Winner · khar1ly's team

13

83 kills · 5 players

Top fragger

amirkasd

24 kills

Top impact

amirkasd

99 ADR

Util damage

aqera666

138 HP

Weak spots this match

vs lifetime baseline
  • 1Yuta

    K/D 0.58 (avg 1.10)

    -47%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

OleshEZ's team

5 · 5

amirkasd

L84

24/15/0 · 2284 dmg

ADR

99

HS%

54

K/D

1.60

Entry 2/0Multi 3Util 80Pistol 2

OleshEZ

L5

18/17/7 · 1894 dmg

ADR

82

HS%

44

K/D

1.06

Entry 2/0Multi 1Util 67AWP 1Pistol 3

aqera666

L104

15/15/2 · 1546 dmg

ADR

67

HS%

47

K/D

1.00

Entry 3/0Multi 2Util 138AWP 5Pistol 1

AURELIUMS

2

11/17/4 · 1397 dmg

ADR

61

HS%

36

K/D

0.65

Entry 2/0Util 112AWP 4Pistol 1

1Yuta

L8

11/19/9 · 1734 dmg

ADR

75

HS%

36

K/D

0.58

Entry 3/0Util 1AWP 1Pistol 1
K/D -47%ADR -11%

khar1ly's team

7 · 6

MurMurMan

L85

21/14/2 · 1770 dmg

ADR

77

HS%

43

K/D

1.50

Entry 2/0Multi 3Util 96AWP 5Pistol 3

od1nnadcaty

L54

21/16/3 · 2260 dmg

ADR

98

HS%

62

K/D

1.31

Entry 2/0Multi 3Util 61AWP 1Pistol 4

tatar1n_-

L62

18/17/7 · 1787 dmg

ADR

78

HS%

33

K/D

1.06

Entry 4/0Multi 2Util 59AWP 3Pistol 3

Genocide18

L81

15/17/6 · 1804 dmg

ADR

78

HS%

27

K/D

0.88

Entry 2/0Multi 1Util 33Pistol 3

khar1ly

L91

8/16/6 · 1231 dmg

ADR

54

HS%

25

K/D

0.50

Entry 1/0Multi 1Util 46AWP 4

Half-by-half

First half

5 · 7

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.