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TELEPORT21's team

11

82 kills · 5 players

de_mirage · 44 min

24 rounds · 2026-06-02

Europe 5v5 Queue

Winner · L1Ping's team

13

85 kills · 5 players

Top fragger

_1sevas1_

25 kills

Top impact

_1sevas1_

112 ADR

Util damage

AmirTurtle

488 HP

Weak spots this match

vs lifetime baseline
  • rxx11

    K/D 1.11 (avg 1.33)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

TELEPORT21's team

8 · 3

rxx11

L106

20/18/2 · 1911 dmg

ADR

80

HS%

50

K/D

1.11

Entry 4/0Multi 3AWP 13Pistol 3
K/D -17%ADR -8%

Ax1LoR

L101

18/13/6 · 2207 dmg

ADR

92

HS%

33

K/D

1.38

Entry 2/0Util 185AWP 7Pistol 3

fuliuss

L103

17/21/7 · 1842 dmg

ADR

77

HS%

29

K/D

0.81

Entry 1/0Multi 1Util 120AWP 3Pistol 5

Buuufy

L101

14/17/9 · 1730 dmg

ADR

72

HS%

57

K/D

0.82

Entry 3/0Util 68AWP 3Pistol 3

TELEPORT21

L10

13/16/4 · 1315 dmg

ADR

55

HS%

31

K/D

0.81

Entry 2/0Util 59Pistol 1

L1Ping's team

4 · 9

_1sevas1_

L103

25/13/5 · 2685 dmg

ADR

112

HS%

64

K/D

1.92

Entry 3/0Multi 1Util 198Pistol 5

RuskiSmacker

L103

18/14/4 · 1738 dmg

ADR

72

HS%

50

K/D

1.29

Entry 2/0Multi 2Util 75Pistol 1

L1Ping

L105

18/16/0 · 1677 dmg

ADR

70

HS%

22

K/D

1.12

Entry 2/0Util 35AWP 6Pistol 3

MHFC

L101

13/19/4 · 1614 dmg

ADR

67

HS%

62

K/D

0.68

Entry 4/0Util 158AWP 2Pistol 3

AmirTurtle

L101

11/19/8 · 1518 dmg

ADR

63

HS%

64

K/D

0.58

Entry 1/0Util 488Pistol 2

Half-by-half

First half

8 · 4

Second half

3 · 9

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.