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RamiPijudo's team

0

77 kills · 5 players

de_dust2 · 35 min

1 rounds · 2024-12-30

South America 5V5 Queue

Winner · ElValva's team

1

91 kills · 5 players

Top fragger

-Pa7o

24 kills

Top impact

-Pa7o

111 ADR

Util damage

-Pa7o

257 HP

Weak spots this match

vs lifetime baseline
  • ManuGrillo

    K/D 0.42 (avg 1.23)

    -66%
  • ManuGrillo

    ADR 64 (avg 86)

    -25%
  • ElValva

    HS % 36% (avg 44%)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

RamiPijudo's team

5 · 5

-Pa7o

L45

24/18/7 · 2548 dmg

ADR

111

HS%

67

K/D

1.33

Entry 1/0Multi 2Util 257Pistol 2

Peluca82

L53

21/18/2 · 2041 dmg

ADR

89

HS%

24

K/D

1.17

Entry 4/0Multi 3Util 164AWP 6Pistol 1

RamiPijudo

L32

15/18/4 · 1236 dmg

ADR

54

HS%

53

K/D

0.83

Entry 6/0Util 76Pistol 1

SUPERRRRRR32

L3

9/18/7 · 1422 dmg

ADR

62

HS%

78

K/D

0.50

Util 187Pistol 3

ManuGrillo

L4

8/19/7 · 1477 dmg

ADR

64

HS%

38

K/D

0.42

Entry 1/0Util 81Pistol 2
K/D -66%ADR -25%

ElValva's team

7 · 6

ElValva

L52

22/16/5 · 2250 dmg

ADR

98

HS%

36

K/D

1.38

Entry 4/0Multi 2Util 220AWP 2Pistol 1
HS % -18%ADR +24%K/D +13%

GRANADITA

L41

22/16/9 · 2362 dmg

ADR

103

HS%

64

K/D

1.38

Entry 3/0Multi 2Util 148Pistol 2

lobodenis

L43

17/15/9 · 1861 dmg

ADR

81

HS%

41

K/D

1.13

Entry 1/0Multi 3Util 52Pistol 4

Pask3l

L33

17/14/7 · 1572 dmg

ADR

68

HS%

18

K/D

1.21

Entry 2/0Multi 1Util 27

Zeus077

L44

13/16/8 · 1354 dmg

ADR

59

HS%

46

K/D

0.81

Entry 1/0Multi 1Util 127Pistol 4

Half-by-half

First half

5 · 7

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.