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allanhf's team

5

52 kills · 5 players

de_dust2 · 27 min

18 rounds · 2026-05-18

South America 5V5 Queue

Winner · Bigivasss's team

13

74 kills · 5 players

Top fragger

mattiplentz

20 kills

Top impact

Bigivasss

116 ADR

Util damage

santino8

60 HP

Weak spots this match

vs lifetime baseline
  • allanhf

    HS % 0% (avg 35%)

    -100%
  • allanhf

    K/D 0.31 (avg 0.68)

    -54%
  • allanhf

    ADR 38 (avg 57)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

allanhf's team

3 · 2

vitoz1k4

3

18/14/3 · 1907 dmg

ADR

106

HS%

39

K/D

1.29

Entry 4/0Multi 2Util 32AWP 4

Arka04

1

13/16/3 · 1462 dmg

ADR

81

HS%

54

K/D

0.81

Entry 2/0AWP 3
ADR +16%

7bj_

L2

8/15/7 · 1227 dmg

ADR

68

HS%

0

K/D

0.53

Entry 1/0Util 43Pistol 1

Isma099_24

L2

8/13/1 · 687 dmg

ADR

38

HS%

62

K/D

0.62

Multi 1Util 24Pistol 1

allanhf

L21

5/16/1 · 690 dmg

ADR

38

HS%

0

K/D

0.31

Util 35AWP 4
HS % -100%K/D -54%

Bigivasss's team

9 · 4

mattiplentz

L32

20/12/2 · 1888 dmg

ADR

105

HS%

45

K/D

1.67

Entry 1/0Multi 1Util 12AWP 1Pistol 2
K/D +58%ADR +39%

Bigivasss

L42

17/15/8 · 2089 dmg

ADR

116

HS%

47

K/D

1.13

Entry 5/0Multi 1Pistol 3

santino8

L24

14/9/6 · 1322 dmg

ADR

73

HS%

50

K/D

1.56

Multi 1Util 60Pistol 2

kask4

2

12/8/6 · 1303 dmg

ADR

72

HS%

42

K/D

1.50

Entry 1/0Multi 1Util 21Pistol 2

zAtroo

L43

11/8/4 · 1334 dmg

ADR

74

HS%

27

K/D

1.38

Entry 4/0Util 54AWP 2Pistol 3

Half-by-half

First half

3 · 9

Second half

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.