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Winner · -Sunder's team

13

86 kills · 5 players

de_mirage · 32 min

22 rounds · 2026-05-28

Europe 5v5 Queue

_LukkoS_'s team

9

73 kills · 5 players

Top fragger

n1cckk_

22 kills

Top impact

Deknk

96 ADR

Util damage

n1cckk_

110 HP

Weak spots this match

vs lifetime baseline
  • 1w4t

    ADR 62 (avg 85)

    -28%
  • 1w4t

    K/D 0.80 (avg 1.08)

    -26%
  • n1cckk_

    HS % 36% (avg 46%)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-Sunder's team

7 · 6

n1cckk_

L105

22/13/5 · 2072 dmg

ADR

94

HS%

36

K/D

1.69

Entry 4/0Multi 4Util 110
HS % -22%K/D +54%

Deknk

L101

21/11/4 · 2119 dmg

ADR

96

HS%

71

K/D

1.91

Entry 2/0Multi 1Util 75Pistol 4

-Sunder

L85

18/17/5 · 2007 dmg

ADR

91

HS%

56

K/D

1.06

Entry 3/0Multi 1Util 72Pistol 4

Tr1ppleTiet

L71

13/17/6 · 1558 dmg

ADR

71

HS%

38

K/D

0.76

Entry 4/0Util 42AWP 4Pistol 3

1w4t

L91

12/15/3 · 1355 dmg

ADR

62

HS%

67

K/D

0.80

Util 11Pistol 2
ADR -28%K/D -26%HS % +29%

_LukkoS_'s team

5 · 4

_Huginho_

L92

18/18/3 · 2082 dmg

ADR

95

HS%

50

K/D

1.00

Entry 2/0Multi 2Util 27AWP 1Pistol 6

_LukkoS_

L103

17/16/1 · 1898 dmg

ADR

86

HS%

47

K/D

1.06

Entry 3/0Multi 1Util 70Pistol 5

hyperqoo

L71

17/16/6 · 1540 dmg

ADR

70

HS%

59

K/D

1.06

Entry 1/0Multi 1AWP 4Pistol 5

_FROSTT

L103

12/17/3 · 1505 dmg

ADR

68

HS%

50

K/D

0.71

Entry 2/0Multi 1Util 1

domi1488

9/19/6 · 1303 dmg

ADR

59

HS%

56

K/D

0.47

Entry 1/0Util 57Pistol 2

Half-by-half

First half

7 · 5

Second half

6 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.