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n0thyy's team

3

47 kills · 5 players

de_cache · 28 min

16 rounds · 2026-05-31

Europe 5v5 Queue

Winner · zkor's team

13

67 kills · 5 players

Top fragger

n0thyy

17 kills

Top impact

k1FF3R

117 ADR

Util damage

PiMp-

237 HP

Weak spots this match

vs lifetime baseline
  • -ySH

    K/D 0.50 (avg 0.99)

    -49%
  • TurkBeyi06

    K/D 0.79 (avg 1.19)

    -34%
  • TurkBeyi06

    HS % 27% (avg 39%)

    -31%
  • -ySH

    ADR 56 (avg 75)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

n0thyy's team

3 · 0

n0thyy

L81

17/14/2 · 1746 dmg

ADR

109

HS%

71

K/D

1.21

Entry 2/0Multi 1Util 76Pistol 2

TurkBeyi06

L81

11/14/0 · 1127 dmg

ADR

70

HS%

27

K/D

0.79

Entry 1/0Multi 1Util 24AWP 6Pistol 3
K/D -34%HS % -31%

-ySH

L8

7/14/2 · 892 dmg

ADR

56

HS%

43

K/D

0.50

Util 61
K/D -49%ADR -26%HS % +16%

Mullen

L8

6/12/3 · 831 dmg

ADR

52

HS%

50

K/D

0.50

Entry 3/0Util 121Pistol 1

DizzyBaa

L81

6/13/3 · 1053 dmg

ADR

66

HS%

33

K/D

0.46

Entry 1/0Util 103Pistol 1

zkor's team

9 · 4

k1FF3R

L84

17/9/4 · 1873 dmg

ADR

117

HS%

65

K/D

1.89

Entry 2/0Multi 3Util 130Pistol 1

zkor

L82

15/10/2 · 1339 dmg

ADR

84

HS%

73

K/D

1.50

Entry 2/0Multi 1Util 3Pistol 1

md

L83

15/8/4 · 1444 dmg

ADR

90

HS%

53

K/D

1.88

Entry 1/0Multi 2Util 88Pistol 5

JeDiBaRiToNe

L83

10/12/3 · 1121 dmg

ADR

70

HS%

40

K/D

0.83

Entry 3/0Util 19Pistol 2

PiMp-

L81

10/9/6 · 1156 dmg

ADR

72

HS%

50

K/D

1.11

Entry 1/0Util 237Pistol 1
ADR -10%K/D +10%

Half-by-half

First half

3 · 9

Second half

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.