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Winner · zeqerrr's team

13

95 kills · 5 players

de_ancient · 38 min

23 rounds · 2026-05-30

Europe 5v5 Queue

X3--'s team

10

77 kills · 5 players

Top fragger

zeqerrr

35 kills

Top impact

zeqerrr

143 ADR

Util damage

zeqerrr

313 HP

Weak spots this match

vs lifetime baseline
  • X3--

    K/D 0.84 (avg 1.04)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

zeqerrr's team

7 · 6

zeqerrr

L105

35/19/7 · 3289 dmg

ADR

143

HS%

57

K/D

1.84

Entry 11/0Multi 5Util 313Pistol 4
K/D +79%ADR +75%

Artemto7

L104

22/13/7 · 2305 dmg

ADR

100

HS%

59

K/D

1.69

Entry 1/0Multi 2Util 139Pistol 4
K/D +43%ADR +24%

SAWENTS

L62

15/16/4 · 1412 dmg

ADR

61

HS%

60

K/D

0.94

Entry 3/0Multi 2Util 1Pistol 4

888CronoS888

2

14/14/3 · 1684 dmg

ADR

73

HS%

14

K/D

1.00

Entry 1/0Multi 1Util 155AWP 4Pistol 1

Dclyde

L6

9/17/8 · 1482 dmg

ADR

64

HS%

56

K/D

0.53

Entry 1/0Util 81Pistol 1

X3--'s team

5 · 5

AVintage

L91

20/19/3 · 2238 dmg

ADR

97

HS%

75

K/D

1.05

Entry 1/0Multi 1Util 114Pistol 8

neongott

L82

19/20/7 · 2150 dmg

ADR

94

HS%

58

K/D

0.95

Entry 1/0Util 20Pistol 4

X3--

L82

16/19/3 · 1599 dmg

ADR

70

HS%

62

K/D

0.84

Multi 1Util 37AWP 1Pistol 8
K/D -19%ADR -11%HS % +32%

JZeee09

L51

11/21/8 · 1367 dmg

ADR

59

HS%

36

K/D

0.52

Entry 2/0Util 39Pistol 1

woqqq

L64

11/18/5 · 1440 dmg

ADR

63

HS%

55

K/D

0.61

Entry 2/0Util 175Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.