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ADRENALAYN04's team

14

102 kills · 5 players

de_mirage · 52 min

30 rounds · 2026-05-30

Europe 5v5 Queue

Winner · Pronomore's team

16

128 kills · 5 players

Top fragger

Pronomore

39 kills

Top impact

Pronomore

120 ADR

Util damage

-CARNIVAL777

172 HP

Weak spots this match

vs lifetime baseline
  • attilaxyz

    K/D 0.82 (avg 1.00)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ADRENALAYN04's team

8 · 4 · OT 2

Lissss

L64

24/23/4 · 2188 dmg

ADR

73

HS%

42

K/D

1.04

Entry 3/0Multi 1Util 153Pistol 2

-CARNIVAL777

L65

23/26/10 · 2645 dmg

ADR

88

HS%

30

K/D

0.88

Entry 5/0Multi 2Util 172Pistol 5

ADRENALAYN04

L72

21/24/4 · 2165 dmg

ADR

72

HS%

19

K/D

0.88

Entry 4/0Multi 1Util 53AWP 6Pistol 3

zomblqe

L61

20/26/12 · 2466 dmg

ADR

82

HS%

45

K/D

0.77

Entry 2/0Multi 1Util 108Pistol 4

Sevrinator

L62

14/29/7 · 1855 dmg

ADR

62

HS%

43

K/D

0.48

Multi 1Util 40Pistol 5

Pronomore's team

4 · 8 · OT 4

Pronomore

L78

39/19/4 · 3596 dmg

ADR

120

HS%

54

K/D

2.05

Entry 3/0Multi 4Util 50Pistol 2

DaRk_Un

L64

31/22/13 · 3192 dmg

ADR

106

HS%

29

K/D

1.41

Entry 5/0Multi 3Pistol 4

bbblack6

L72

23/20/9 · 2186 dmg

ADR

73

HS%

48

K/D

1.15

Entry 2/0Multi 2Util 125AWP 4Pistol 3

attilaxyz

L61

18/22/9 · 2395 dmg

ADR

80

HS%

44

K/D

0.82

Entry 1/0Multi 1Util 58Pistol 1
K/D -18%ADR +10%

m4z1k

L61

17/19/8 · 1877 dmg

ADR

63

HS%

35

K/D

0.89

Entry 5/0Util 142AWP 2Pistol 1

Half-by-half

First half

8 · 4

Second half

4 · 8

Overtime

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.