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Winner · FretZells's team

13

83 kills · 5 players

de_dust2 · 34 min

20 rounds · 2026-05-26

Europe 5v5 Queue

J0czz1's team

7

68 kills · 5 players

Top fragger

adapt44

30 kills

Top impact

adapt44

131 ADR

Util damage

FORRWARRD

179 HP

Weak spots this match

vs lifetime baseline
  • adapt44

    HS % 43% (avg 57%)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

FretZells's team

8 · 5

adapt44

L77

30/10/5 · 2621 dmg

ADR

131

HS%

43

K/D

3.00

Multi 6Util 24AWP 5Pistol 6
HS % -25%K/D +150%ADR +47%

slam1Y

L71

17/12/6 · 1881 dmg

ADR

94

HS%

47

K/D

1.42

Entry 1/0Util 41AWP 3Pistol 5

4as0vshik

L54

17/12/1 · 1628 dmg

ADR

81

HS%

53

K/D

1.42

Entry 3/0Multi 1Util 171Pistol 7

FretZells

L6

10/18/6 · 1482 dmg

ADR

74

HS%

60

K/D

0.56

Entry 2/0Util 90AWP 3Pistol 1

FORRWARRD

L61

9/16/5 · 1213 dmg

ADR

61

HS%

22

K/D

0.56

Entry 2/0Multi 1Util 179AWP 1Pistol 1

J0czz1's team

4 · 3

KaiserX25

1

22/14/2 · 2113 dmg

ADR

106

HS%

50

K/D

1.57

Entry 4/0Util 59AWP 6Pistol 5

klee6

2

17/16/2 · 1592 dmg

ADR

80

HS%

59

K/D

1.06

Entry 2/0Multi 2Util 99Pistol 3

J0czz1

L71

15/19/5 · 1712 dmg

ADR

86

HS%

53

K/D

0.79

Entry 3/0Multi 2Util 101AWP 4Pistol 6

mirikami02

L71

8/18/4 · 1104 dmg

ADR

55

HS%

25

K/D

0.44

Entry 2/0AWP 3

Hamilton044

L62

6/16/6 · 1088 dmg

ADR

54

HS%

67

K/D

0.38

Entry 1/0Multi 1Util 160Pistol 1

Half-by-half

First half

8 · 4

Second half

5 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.