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-Babus's team

5

54 kills · 5 players

de_mirage · 30 min

18 rounds · 2026-06-05

Europe 5v5 Queue

Winner · Jooday's team

13

77 kills · 5 players

Top fragger

k4mi420

22 kills

Top impact

Jooday

135 ADR

Util damage

GangBoy0

161 HP

Weak spots this match

vs lifetime baseline
  • Berkho

    K/D 0.69 (avg 1.11)

    -38%
  • Berkho

    ADR 58 (avg 83)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-Babus's team

5 · 0

deaGLee1

L81

14/15/2 · 1526 dmg

ADR

85

HS%

64

K/D

0.93

Entry 2/0Multi 1Util 125Pistol 1

-Babus

L7

14/17/2 · 1522 dmg

ADR

85

HS%

36

K/D

0.82

Entry 1/0Multi 2Util 24AWP 5Pistol 4

Berkho

L62

11/16/4 · 1051 dmg

ADR

58

HS%

45

K/D

0.69

Multi 1Util 6Pistol 3
K/D -38%ADR -29%HS % +10%

Frexiano_

L72

10/15/5 · 1423 dmg

ADR

79

HS%

40

K/D

0.67

Entry 2/0Multi 1Util 62

Alkalinee1

L8

5/16/6 · 834 dmg

ADR

46

HS%

60

K/D

0.31

Entry 1/0Util 7

Jooday's team

7 · 6

k4mi420

L74

22/10/4 · 2018 dmg

ADR

112

HS%

41

K/D

2.20

Entry 1/0Multi 2Util 99Pistol 2

Jooday

L74

20/13/5 · 2424 dmg

ADR

135

HS%

60

K/D

1.54

Entry 3/0Multi 2Util 33AWP 1Pistol 5

FatMad

L71

12/13/8 · 1610 dmg

ADR

89

HS%

58

K/D

0.92

Entry 5/0Multi 1Util 99AWP 4Pistol 2

GangBoy0

L73

12/11/4 · 1108 dmg

ADR

62

HS%

25

K/D

1.09

Entry 1/0Multi 1Util 161Pistol 1

_Vospik_

L81

11/7/2 · 975 dmg

ADR

54

HS%

36

K/D

1.57

Entry 2/0Util 16Pistol 1

Half-by-half

First half

5 · 7

Second half

0 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.