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oljjfa's team

11

89 kills · 5 players

de_nuke · 38 min

24 rounds · 2026-05-30

Europe 5v5 Queue

Winner · Jl9M_gBecTu's team

13

90 kills · 5 players

Top fragger

Jl9M_gBecTu

26 kills

Top impact

Jl9M_gBecTu

110 ADR

Util damage

Jl9M_gBecTu

347 HP

Weak spots this match

vs lifetime baseline
  • MalMak

    K/D 0.56 (avg 0.98)

    -43%
  • -wifi-

    K/D 0.67 (avg 1.03)

    -35%
  • MalMak

    ADR 56 (avg 77)

    -27%
  • MalMak

    HS % 30% (avg 41%)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

oljjfa's team

5 · 6

wes1ze

L103

21/17/4 · 2310 dmg

ADR

96

HS%

86

K/D

1.24

Multi 2Util 63Pistol 12

oljjfa

L103

20/19/6 · 2075 dmg

ADR

87

HS%

75

K/D

1.05

Entry 4/0Multi 1Util 100Pistol 2
HS % +36%

adlet

L102

20/18/4 · 2066 dmg

ADR

86

HS%

60

K/D

1.11

Multi 3Util 27Pistol 3

-1ssaev

L101

16/19/3 · 1542 dmg

ADR

64

HS%

50

K/D

0.84

Entry 3/0Multi 1Util 141AWP 3Pistol 6

-wifi-

L102

12/18/4 · 1508 dmg

ADR

63

HS%

58

K/D

0.67

Entry 4/0Util 108Pistol 3
K/D -35%ADR -15%HS % +23%

Jl9M_gBecTu's team

7 · 6

Jl9M_gBecTu

L103

26/17/6 · 2640 dmg

ADR

110

HS%

54

K/D

1.53

Entry 4/0Multi 3Util 347Pistol 4

L999M_DVESTI

2

19/17/2 · 1995 dmg

ADR

83

HS%

47

K/D

1.12

Entry 2/0Multi 2Util 91AWP 9

NDKEX

L104

18/20/6 · 1900 dmg

ADR

79

HS%

78

K/D

0.90

Entry 2/0Multi 1Util 5Pistol 3

M4XW1N

L104

17/17/9 · 1882 dmg

ADR

78

HS%

53

K/D

1.00

Entry 4/0Util 4Pistol 1

MalMak

L10

10/18/6 · 1338 dmg

ADR

56

HS%

30

K/D

0.56

Entry 1/0Util 57
K/D -43%ADR -27%

Half-by-half

First half

5 · 7

Second half

6 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.