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Winner · _YEEZE's team

13

83 kills · 5 players

de_ancient · 32 min

20 rounds · 2026-05-24

Europe 5v5 Queue

K0nG34's team

7

65 kills · 5 players

Top fragger

Aid_0013

23 kills

Top impact

Aid_0013

109 ADR

Util damage

Aid_0013

112 HP

Weak spots this match

vs lifetime baseline
  • Flyxon273

    K/D 0.41 (avg 1.04)

    -61%
  • Flyxon273

    ADR 46 (avg 70)

    -35%
  • Kikko22

    K/D 0.72 (avg 1.05)

    -31%
  • Flyxon273

    HS % 29% (avg 40%)

    -28%
  • _YEEZE

    HS % 41% (avg 53%)

    -23%
  • _YEEZE

    ADR 82 (avg 98)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

_YEEZE's team

9 · 4

Aid_0013

L46

23/9/5 · 2170 dmg

ADR

109

HS%

22

K/D

2.56

Entry 2/0Util 112Pistol 3

_YEEZE

L63

17/12/4 · 1643 dmg

ADR

82

HS%

41

K/D

1.42

Entry 3/0Multi 2Util 60Pistol 1
HS % -23%ADR -16%

Frolmat

L52

16/13/5 · 1674 dmg

ADR

84

HS%

81

K/D

1.23

Entry 3/0Multi 1Util 10Pistol 4

wanzak

L62

15/17/9 · 1715 dmg

ADR

86

HS%

27

K/D

0.88

Entry 4/0Util 108Pistol 1

08alex13

L8

12/14/7 · 1415 dmg

ADR

71

HS%

50

K/D

0.86

Entry 2/0Multi 1Util 2AWP 1Pistol 4

K0nG34's team

3 · 4

PRKola

2

18/17/4 · 1732 dmg

ADR

87

HS%

61

K/D

1.06

Entry 2/0Util 70AWP 2Pistol 8
HS % +15%ADR +8%

K0nG34

L82

16/15/4 · 1571 dmg

ADR

79

HS%

31

K/D

1.07

Util 55

Kikko22

L71

13/18/6 · 1897 dmg

ADR

95

HS%

69

K/D

0.72

Entry 3/0Util 71AWP 2Pistol 1
K/D -31%HS % +77%

TAzIk_00

L61

11/16/4 · 1372 dmg

ADR

69

HS%

36

K/D

0.69

Multi 1Pistol 1

Flyxon273

L31

7/17/5 · 913 dmg

ADR

46

HS%

29

K/D

0.41

Entry 1/0Util 50AWP 1
K/D -61%ADR -35%

Half-by-half

First half

9 · 3

Second half

4 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.