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ELVIN666's team

5

60 kills · 5 players

de_mirage · 31 min

18 rounds · 2026-06-03

Europe 5v5 Queue

Winner · BelugaNN's team

13

74 kills · 5 players

Top fragger

ELVIN666

17 kills

Top impact

ELVIN666

103 ADR

Util damage

ELVIN666

137 HP

Weak spots this match

vs lifetime baseline
  • Tr3eky

    HS % 27% (avg 48%)

    -44%
  • kato9

    ADR 60 (avg 76)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ELVIN666's team

2 · 3

ELVIN666

L102

17/14/4 · 1854 dmg

ADR

103

HS%

59

K/D

1.21

Entry 1/0Multi 2Util 137AWP 1Pistol 8

Shiny_Flakes

L101

13/17/3 · 1534 dmg

ADR

85

HS%

38

K/D

0.76

Entry 2/0Multi 1Util 7Pistol 3

traphunterr

L102

12/12/0 · 1340 dmg

ADR

74

HS%

50

K/D

1.00

Multi 1Util 49AWP 2Pistol 1

kenya---

L10

12/14/5 · 1646 dmg

ADR

91

HS%

42

K/D

0.86

Entry 2/0Util 55AWP 4Pistol 1

TEODOR6767

L10

6/18/3 · 790 dmg

ADR

44

HS%

83

K/D

0.33

Entry 2/0Util 2Pistol 2

BelugaNN's team

10 · 3

en_gine

L103

17/13/8 · 1639 dmg

ADR

91

HS%

65

K/D

1.31

Entry 1/0Multi 1Util 85Pistol 3

Rudellele

L102

16/14/6 · 1804 dmg

ADR

100

HS%

56

K/D

1.14

Entry 3/0Multi 1Util 81Pistol 6

Tr3eky

L102

15/9/7 · 1449 dmg

ADR

81

HS%

27

K/D

1.67

Entry 3/0Multi 1Util 99AWP 1
HS % -44%K/D +62%ADR +10%

BelugaNN

L103

15/15/9 · 1731 dmg

ADR

96

HS%

53

K/D

1.00

Entry 1/0Multi 1Util 83AWP 2Pistol 4

kato9

L103

11/10/4 · 1078 dmg

ADR

60

HS%

55

K/D

1.10

Entry 3/0Util 78Pistol 2
ADR -21%HS % +12%

Half-by-half

First half

2 · 10

Second half

3 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.