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u1traz's team

6

55 kills · 5 players

de_dust2 · 33 min

19 rounds · 2026-06-05

Europe 5v5 Queue

Winner · xPIy's team

13

81 kills · 5 players

Top fragger

Myqeq

25 kills

Top impact

Myqeq

124 ADR

Util damage

elmo317

208 HP

Weak spots this match

vs lifetime baseline
  • Labuda_

    HS % 27% (avg 39%)

    -31%
  • Izuk1sss

    HS % 43% (avg 58%)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

u1traz's team

5 · 1

elmo317

L10

17/18/4 · 1942 dmg

ADR

102

HS%

65

K/D

0.94

Entry 5/0Util 208AWP 3Pistol 6

Labuda_

L103

15/13/0 · 1416 dmg

ADR

75

HS%

27

K/D

1.15

Multi 3AWP 5Pistol 1
HS % -31%ADR -11%

Ush10nix_

L82

11/17/1 · 977 dmg

ADR

51

HS%

27

K/D

0.65

Entry 1/0AWP 2Pistol 2

u1traz

L91

7/17/6 · 944 dmg

ADR

50

HS%

57

K/D

0.41

Entry 2/0Util 99AWP 3Pistol 1

nnvtop1

L9

5/17/6 · 1186 dmg

ADR

62

HS%

80

K/D

0.29

Pistol 1

xPIy's team

7 · 6

Myqeq

L94

25/10/4 · 2349 dmg

ADR

124

HS%

60

K/D

2.50

Entry 4/0Multi 3Util 115AWP 14Pistol 4

_Dunkelheit

L93

18/11/6 · 2011 dmg

ADR

106

HS%

50

K/D

1.64

Entry 4/0Util 1AWP 6Pistol 2

Izuk1sss

L9

14/8/5 · 1520 dmg

ADR

80

HS%

43

K/D

1.75

Entry 2/0Multi 1Util 32AWP 1Pistol 1
HS % -26%K/D +59%

CheS5S

L94

13/11/6 · 1455 dmg

ADR

77

HS%

69

K/D

1.18

Entry 1/0Multi 1Util 71Pistol 2

xPIy

L92

11/15/6 · 1081 dmg

ADR

57

HS%

36

K/D

0.73

Multi 2Util 158Pistol 3

Half-by-half

First half

5 · 7

Second half

1 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.