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Tactical Chaos

0

83 kills · 5 players

de_nuke · 33 min

2 rounds · 2026-05-30

BONOXS Circuit SA | Final Mensual (29|05)

Winner · OUTPLAYED

2

85 kills · 5 players

Top fragger

Kud

25 kills

Top impact

Kud

105 ADR

Util damage

ZORZ1

473 HP

Weak spots this match

vs lifetime baseline
  • kerzukazo

    K/D 0.67 (avg 1.12)

    -40%
  • kerzukazo

    ADR 48 (avg 77)

    -38%
  • BerSeCkaZo

    ADR 69 (avg 93)

    -26%
  • castrz

    HS % 43% (avg 58%)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Tactical Chaos

7 · 4

Kud

L105

25/19/3 · 2525 dmg

ADR

105

HS%

60

K/D

1.32

Entry 6/0Multi 3Util 15Pistol 4

_Koda-

L102

20/16/3 · 1901 dmg

ADR

79

HS%

60

K/D

1.25

Entry 4/0Multi 2Util 132Pistol 4

ZORZ1

L101

16/17/14 · 2134 dmg

ADR

89

HS%

38

K/D

0.94

Entry 4/0Util 473AWP 5Pistol 3

kerzukazo

L101

12/18/4 · 1143 dmg

ADR

48

HS%

50

K/D

0.67

Entry 1/0Util 38Pistol 2
K/D -40%ADR -38%

dr9wned

L102

10/16/5 · 1168 dmg

ADR

49

HS%

50

K/D

0.62

Multi 1Util 24Pistol 2

OUTPLAYED

5 · 8

castrz

L103

21/14/4 · 2308 dmg

ADR

96

HS%

43

K/D

1.50

Entry 4/0Multi 3Util 4Pistol 3
HS % -26%K/D +35%ADR +21%

OwensinhoM

L104

19/19/6 · 2161 dmg

ADR

90

HS%

58

K/D

1.00

Entry 3/0Multi 1Util 194AWP 3Pistol 4

BerSeCkaZo

L103

18/17/6 · 1653 dmg

ADR

69

HS%

61

K/D

1.06

Multi 1Util 48Pistol 5
ADR -26%K/D -14%

zLNN-

L102

14/16/9 · 1668 dmg

ADR

70

HS%

50

K/D

0.88

Util 199Pistol 3

R1vo

L101

13/17/5 · 1481 dmg

ADR

62

HS%

62

K/D

0.76

Entry 2/0Multi 1Util 30Pistol 2

Half-by-half

First half

7 · 5

Second half

4 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.