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Kiryasoo's team

4

55 kills · 5 players

de_anubis · 31 min

17 rounds · 2026-05-31

Europe 5v5 Queue

Winner · seberya's team

13

74 kills · 5 players

Top fragger

SBolt-

21 kills

Top impact

SBolt-

121 ADR

Util damage

ARING

99 HP

Weak spots this match

vs lifetime baseline
  • Kiryasoo

    K/D 1.00 (avg 1.22)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Kiryasoo's team

3 · 1

Kiryasoo

L102

15/15/5 · 1691 dmg

ADR

100

HS%

73

K/D

1.00

Entry 3/0Multi 3Util 70Pistol 5
K/D -18%HS % +59%

tokyoshi

L101

15/13/3 · 1631 dmg

ADR

96

HS%

40

K/D

1.15

Entry 1/0Multi 2Util 27AWP 1Pistol 3

77nightlovel

L101

12/16/7 · 1491 dmg

ADR

88

HS%

50

K/D

0.75

Entry 2/0Multi 2Util 4AWP 3Pistol 4

Zubsn

L10

11/13/0 · 973 dmg

ADR

57

HS%

27

K/D

0.85

Entry 1/0Util 14Pistol 1

zyumaaa

L10

2/11/2 · 461 dmg

ADR

27

HS%

50

K/D

0.18

Util 48Pistol 1

seberya's team

9 · 4

SBolt-

L104

21/11/3 · 2057 dmg

ADR

121

HS%

38

K/D

1.91

Entry 3/0Multi 2Util 68AWP 11Pistol 2

seberya

L103

19/9/3 · 1812 dmg

ADR

107

HS%

53

K/D

2.11

Entry 3/0Multi 2Util 58Pistol 2

MYTANT322

L101

15/11/3 · 1534 dmg

ADR

90

HS%

67

K/D

1.36

Entry 2/0Util 63Pistol 3

ARING

L104

11/9/3 · 1196 dmg

ADR

70

HS%

27

K/D

1.22

Entry 1/0Multi 1Util 99AWP 2Pistol 2

BoBka_IIyTuH

L101

8/15/4 · 1156 dmg

ADR

68

HS%

62

K/D

0.53

Entry 1/0Util 16Pistol 1

Half-by-half

First half

3 · 9

Second half

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.