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4bellator's team

6

55 kills · 5 players

de_inferno · 33 min

19 rounds · 2026-05-29

Europe 5v5 Queue

Winner · Kura88's team

13

86 kills · 5 players

Top fragger

Peekmemid-

22 kills

Top impact

Peekmemid-

122 ADR

Util damage

Kashumaru

224 HP

Weak spots this match

vs lifetime baseline
  • Kashumaru

    ADR 67 (avg 86)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

4bellator's team

6 · 0

4bellator

L71

19/16/0 · 1669 dmg

ADR

88

HS%

47

K/D

1.19

Entry 4/0Multi 2Util 1AWP 4Pistol 6

KRTgrizzly

L62

13/18/2 · 1576 dmg

ADR

83

HS%

85

K/D

0.72

Entry 3/0Util 44Pistol 5

5torm-_-

L62

11/17/4 · 1162 dmg

ADR

61

HS%

45

K/D

0.65

Multi 1Util 81AWP 2Pistol 2

WildRoma

L61

7/17/1 · 783 dmg

ADR

41

HS%

86

K/D

0.41

Entry 1/0Multi 1Util 43Pistol 1

__DAW__

L5

5/18/5 · 917 dmg

ADR

48

HS%

40

K/D

0.28

Entry 2/0Util 33

Kura88's team

6 · 7

Peekmemid-

3

22/10/8 · 2312 dmg

ADR

122

HS%

73

K/D

2.20

Entry 1/0Multi 3Util 101AWP 2Pistol 5

RBV

L64

20/9/2 · 2039 dmg

ADR

107

HS%

45

K/D

2.22

Entry 1/0Multi 1Util 170AWP 2Pistol 2

Kura88

L63

17/11/5 · 1752 dmg

ADR

92

HS%

24

K/D

1.55

Entry 1/0Multi 1Util 157AWP 2Pistol 3

CYRoGG

L62

14/15/7 · 1438 dmg

ADR

76

HS%

14

K/D

0.93

Entry 2/0Multi 1Util 151AWP 6Pistol 3

Kashumaru

L61

13/13/5 · 1266 dmg

ADR

67

HS%

38

K/D

1.00

Entry 4/0Util 224AWP 1Pistol 1
ADR -22%HS % -10%

Half-by-half

First half

6 · 6

Second half

0 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.