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Indica's team

3

47 kills · 5 players

de_ancient · 29 min

16 rounds · 2026-06-01

North America 5V5 Queue

Winner · bobbymd's team

13

70 kills · 5 players

Top fragger

__jolly

19 kills

Top impact

1pierce

112 ADR

Util damage

1pierce

165 HP

Weak spots this match

vs lifetime baseline
  • m0xXxy

    K/D 0.62 (avg 1.11)

    -44%
  • n1sam

    K/D 0.67 (avg 1.06)

    -37%
  • n1sam

    ADR 54 (avg 82)

    -34%
  • m0xXxy

    ADR 55 (avg 80)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Indica's team

2 · 1

sheepman85

L81

11/15/4 · 1409 dmg

ADR

88

HS%

64

K/D

0.73

Entry 3/0Multi 1Util 52Pistol 3

n1sam

L81

10/15/0 · 865 dmg

ADR

54

HS%

60

K/D

0.67

Multi 1Util 20AWP 1Pistol 1
K/D -37%ADR -34%HS % +11%

Indica

L10

9/14/3 · 960 dmg

ADR

60

HS%

78

K/D

0.64

Entry 2/0Util 14Pistol 1

x6tency

L101

9/14/5 · 1326 dmg

ADR

83

HS%

89

K/D

0.64

Entry 1/0Multi 1Util 102Pistol 4

m0xXxy

L8

8/13/2 · 885 dmg

ADR

55

HS%

75

K/D

0.62

Entry 1/0Util 5Pistol 3
K/D -44%ADR -31%HS % +32%

bobbymd's team

10 · 3

__jolly

L84

19/12/5 · 1789 dmg

ADR

112

HS%

74

K/D

1.58

Entry 1/0Multi 2Util 7Pistol 4

1pierce

L92

18/7/5 · 1793 dmg

ADR

112

HS%

50

K/D

2.57

Entry 4/0Multi 2Util 165Pistol 3

bobbymd

L95

14/5/5 · 1183 dmg

ADR

74

HS%

36

K/D

2.80

Multi 2Util 113Pistol 1

k-K4RNAGE

L81

11/11/4 · 1198 dmg

ADR

75

HS%

27

K/D

1.00

Entry 1/0Util 68Pistol 1

mcH_xZ

L91

8/13/7 · 1216 dmg

ADR

76

HS%

75

K/D

0.62

Entry 3/0Util 121Pistol 3

Half-by-half

First half

2 · 10

Second half

1 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.