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whitetape-'s team

6

61 kills · 5 players

de_mirage · 33 min

19 rounds · 2026-06-02

Europe 5v5 Queue

Winner · -xnt's team

13

82 kills · 5 players

Top fragger

BuHuwk0

22 kills

Top impact

BuHuwk0

104 ADR

Util damage

dimAXAX

195 HP

Weak spots this match

vs lifetime baseline
  • dash666

    K/D 0.65 (avg 1.17)

    -44%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

whitetape-'s team

4 · 2

asgodwish

L101

14/18/6 · 1757 dmg

ADR

93

HS%

50

K/D

0.78

Entry 3/0Multi 2Util 81AWP 1

sevosty

L103

14/13/1 · 1349 dmg

ADR

71

HS%

50

K/D

1.08

Entry 1/0Multi 2Util 66AWP 2Pistol 4

fur-_-

L101

13/16/3 · 1336 dmg

ADR

70

HS%

46

K/D

0.81

Entry 2/0Multi 1Util 27AWP 7Pistol 5

dash666

L101

11/17/2 · 1408 dmg

ADR

74

HS%

73

K/D

0.65

Entry 1/0Multi 1Pistol 7
K/D -44%ADR -11%HS % +40%

whitetape-

L10

9/18/4 · 1283 dmg

ADR

68

HS%

56

K/D

0.50

Entry 2/0Pistol 8

-xnt's team

8 · 5

BuHuwk0

L104

22/12/0 · 1984 dmg

ADR

104

HS%

64

K/D

1.83

Entry 3/0Multi 2Util 8Pistol 2

dimAXAX

L103

18/10/3 · 1666 dmg

ADR

88

HS%

56

K/D

1.80

Entry 1/0Multi 2Util 195AWP 1Pistol 2

ForkaJJ22

L102

16/12/8 · 1744 dmg

ADR

92

HS%

50

K/D

1.33

Entry 2/0Multi 1Util 53AWP 3Pistol 4

-kyousuka-

L104

15/13/10 · 1746 dmg

ADR

92

HS%

53

K/D

1.15

Entry 2/0Multi 1Util 76AWP 4Pistol 3

-xnt

L10

11/14/6 · 1340 dmg

ADR

71

HS%

64

K/D

0.79

Entry 2/0Util 10Pistol 3

Half-by-half

First half

4 · 8

Second half

2 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.