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Rinkonidas's team

3

45 kills · 5 players

de_dust2 · 26 min

16 rounds · 2026-06-01

Europe 5v5 Queue

Winner · tEXMONSTER's team

13

73 kills · 5 players

Top fragger

Y0riixz

18 kills

Top impact

InetPlayer

119 ADR

Util damage

YUZBASIMELO

96 HP

Weak spots this match

vs lifetime baseline
  • brkrlz

    K/D 0.47 (avg 1.18)

    -60%
  • brkrlz

    ADR 65 (avg 84)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Rinkonidas's team

3 · 0

Rinkonidas

L10

12/16/1 · 1269 dmg

ADR

79

HS%

83

K/D

0.75

Entry 1/0Pistol 3

Kunz3a

L102

12/14/4 · 1263 dmg

ADR

79

HS%

75

K/D

0.86

Multi 2Util 16Pistol 2

brkrlz

L10

7/15/3 · 1032 dmg

ADR

65

HS%

43

K/D

0.47

Entry 2/0Util 2AWP 1Pistol 3
K/D -60%ADR -23%

LoVERBoy2391

L10

7/15/4 · 962 dmg

ADR

60

HS%

71

K/D

0.47

Entry 1/0Multi 1Pistol 1

YUZBASIMELO

L101

7/14/2 · 946 dmg

ADR

59

HS%

57

K/D

0.50

Entry 4/0Multi 1Util 96AWP 2Pistol 1

tEXMONSTER's team

9 · 4

Y0riixz

L103

18/6/3 · 1689 dmg

ADR

106

HS%

39

K/D

3.00

Entry 1/0Multi 2Util 38AWP 1Pistol 5

squirtle

L105

17/11/1 · 1375 dmg

ADR

86

HS%

59

K/D

1.55

Entry 1/0Multi 3AWP 6Pistol 4

tEXMONSTER

L102

14/7/3 · 1479 dmg

ADR

92

HS%

64

K/D

2.00

Entry 2/0Multi 1Util 55Pistol 2

InetPlayer

L81

13/12/10 · 1906 dmg

ADR

119

HS%

77

K/D

1.08

Entry 3/0Util 77AWP 2Pistol 4

adinzz

L102

11/9/2 · 1109 dmg

ADR

69

HS%

45

K/D

1.22

Entry 1/0Multi 1Util 84AWP 1

Half-by-half

First half

3 · 9

Second half

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.